diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-06-30 06:21:50 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-06-30 06:21:50 +0200 |
commit | d74bcf9bf390418df35d94b54d59df0170033f65 (patch) | |
tree | 2ceae1bd287c42b4f109c47d2360199d6076a156 /core/src/ch/asynk/tankontank/screens | |
parent | 06868b70f82ed30e46ea3fd012a0befc8380bbad (diff) | |
download | RustAndDust-d74bcf9bf390418df35d94b54d59df0170033f65.zip RustAndDust-d74bcf9bf390418df35d94b54d59df0170033f65.tar.gz |
TankOnTank -> CreepingArmor
Diffstat (limited to 'core/src/ch/asynk/tankontank/screens')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameCamera.java | 188 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 217 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/MenuCamera.java | 113 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/MenuScreen.java | 264 |
4 files changed, 0 insertions, 782 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameCamera.java b/core/src/ch/asynk/tankontank/screens/GameCamera.java deleted file mode 100644 index 52ef271..0000000 --- a/core/src/ch/asynk/tankontank/screens/GameCamera.java +++ /dev/null @@ -1,188 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; - -import com.badlogic.gdx.graphics.OrthographicCamera; - -import com.badlogic.gdx.math.Rectangle; -import com.badlogic.gdx.math.Matrix4; -import com.badlogic.gdx.math.Vector3; -import com.badlogic.gdx.math.MathUtils; - -public class GameCamera extends OrthographicCamera -{ - private static final float ZEROF = 0.01f; - - private int screenWidth; - private int screenHeight; - private float zoomOut; - private float zoomIn; - private float viewportAspect; - private float widthFactor; - private float heightFactor; - private Rectangle virtual; - private Rectangle window; - private Matrix4 hudMatrix; - private Matrix4 hudInvProjMatrix; - private int hudCorrection; - private int hudLeft; - private int hudBottom; - - public GameCamera(float virtualWidth, float virtualHeight, float zoomOut, float zoomIn, int hudCorrection) - { - super(virtualWidth, virtualHeight); - this.zoomOut = zoomOut; - this.zoomIn = zoomIn; - this.viewportAspect = (viewportWidth / viewportHeight); - this.virtual = new Rectangle(); - this.virtual.set(0, 0, virtualWidth, virtualHeight); - this.window = new Rectangle(); - this.hudMatrix = new Matrix4(); - this.hudInvProjMatrix = new Matrix4(); - this.hudLeft = 0; - this.hudBottom = 0; - this.hudCorrection = hudCorrection; - } - - public void updateViewport(int screenWidth, int screenHeight) - { - this.screenWidth = screenWidth; - this.screenHeight = screenHeight; - - float aspect = (screenWidth / (float) screenHeight); - float diff = (viewportAspect - aspect); - - if (diff < -ZEROF) { - window.width = java.lang.Math.min((screenHeight * viewportAspect / zoom), screenWidth); - window.height = screenHeight; - window.x = ((screenWidth - window.width) / 2f); - window.y = 0f; - viewportWidth = (viewportHeight * (window.width / window.height)); - hudBottom = hudCorrection; - hudLeft = (int) (hudBottom * viewportWidth / viewportHeight); - } else if (diff > ZEROF) { - window.width = screenWidth; - window.height = java.lang.Math.min((screenWidth * viewportAspect / zoom), screenHeight); - window.x = 0f; - window.y = ((screenHeight - window.height) / 2f); - viewportHeight = (viewportWidth * (window.height / window.width)); - hudLeft = hudCorrection; - hudBottom = (int) (hudLeft / viewportWidth * viewportHeight); - } - - Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height); - - this.widthFactor = (viewportWidth / screenWidth); - this.heightFactor = (viewportHeight / screenHeight); - - clampPosition(); - update(true); - hudMatrix.set(combined); - hudMatrix.setToOrtho2D(getHudLeft(), getHudBottom(), getHudWidth(), getHudHeight()); - hudInvProjMatrix.set(hudMatrix); - Matrix4.inv(hudInvProjMatrix.val); - } - - public Matrix4 getHudMatrix() - { - return hudMatrix; - } - - public int getScreenWidth() - { - return screenWidth; - } - - public int getScreenHeight() - { - return screenHeight; - } - - public int getHudLeft() - { - return hudLeft; - } - - public int getHudBottom() - { - return hudBottom; - } - - public int getHudWidth() - { - return (int) window.width - (2 * getHudLeft()); - } - - public int getHudHeight() - { - return (int) window.height - (2 * getHudBottom()); - } - - public void centerOnWorld() - { - position.set((viewportWidth / 2f), (viewportHeight / 2f), 0f); - } - - public void zoom(float dz) - { - zoom += dz; - clampZoom(); - updateViewport(screenWidth, screenHeight); - } - - public void translate(float dx, float dy) - { - float deltaX = (dx * zoom * widthFactor); - float deltaY = (dy * zoom * heightFactor); - translate(deltaX, -deltaY, 0); - clampPosition(); - update(true); - } - - public void clampZoom() - { - zoom = MathUtils.clamp(zoom, zoomIn, zoomOut); - } - - public void clampPosition() - { - float cx = (viewportWidth * zoom); - float cy = (viewportHeight * zoom); - - if ((virtual.width - cx) > ZEROF) { - cx /= 2f; - position.x = MathUtils.clamp(position.x, cx, (virtual.width - cx)); - } else - position.x = (virtual.width / 2f); - - if ((virtual.height - cy) > ZEROF) { - cy /= 2f; - position.y = MathUtils.clamp(position.y, cy, (virtual.height - cy)); - } else - position.y = (virtual.height / 2f); - } - - public void debug() - { - System.err.println(String.format(" VIEWPORT: %dx%d * %.2f -> %dx%d", (int)viewportWidth, (int)viewportHeight, - zoom, (int)(viewportWidth * zoom), (int)(viewportHeight * zoom))); - System.err.println(String.format(" WINDOW: %d;%d %dx%d", (int)window.x, (int)window.y, (int)window.width, (int)window.height)); - System.err.println("MATRIX:" + combined.toString()); - } - - public void unproject(int x, int y, Vector3 v) - { - unproject(v.set(x, y, 0), window.x, window.y, window.width, window.height); - } - - public void unprojectHud(float x, float y, Vector3 v) - { - x = x - window.x; - y = Gdx.graphics.getHeight() - y - 1; - y = y - window.y; - v.x = (2 * x) / window.width - 1; - v.y = (2 * y) / window.height - 1; - v.z = 2 * v.z - 1; - v.prj(hudInvProjMatrix); - } -} diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java deleted file mode 100644 index d5fa401..0000000 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ /dev/null @@ -1,217 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; - -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.Input; -import com.badlogic.gdx.InputAdapter; -import com.badlogic.gdx.InputMultiplexer; -import com.badlogic.gdx.input.GestureDetector; -import com.badlogic.gdx.input.GestureDetector.GestureAdapter; - -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.glutils.ShapeRenderer; - -import com.badlogic.gdx.math.Vector2; - -import ch.asynk.tankontank.TankOnTank; - -import ch.asynk.tankontank.game.Ctrl; - -public class GameScreen implements Screen -{ - private static boolean DEBUG = false; - - private static final float INPUT_DELAY = 0.1f; - private static final float ZOOM_IN_MAX = 0.3f; - private static final float ZOOM_OUT_MAX = 1f; - private static final float ZOOM_GESTURE_FACTOR = .01f; - private static final float ZOOM_SCROLL_FACTOR = .1f; - private static final int DRAGGED_Z_INDEX = 10; - private static final int DRAG_THRESHOLD = 6; - - private final GameCamera cam; - - private final SpriteBatch batch; - private ShapeRenderer debugShapes = null; - - private final TankOnTank game; - private Ctrl ctrl; - - private int dragged; - private boolean blocked; - private float inputDelay = 0f; - private Vector2 dragPos = new Vector2(); - - public GameScreen(final TankOnTank game) - { - DEBUG = game.config.debug; - - this.game = game; - this.dragged = 0; - this.blocked = false; - - this.batch = new SpriteBatch(); - this.ctrl = new Ctrl(game, game.config.battle); - this.cam = new GameCamera(ctrl.map.getWidth(), ctrl.map.getHeight(), ZOOM_OUT_MAX, ZOOM_IN_MAX, game.hudCorrection); - - if (DEBUG) this.debugShapes = new ShapeRenderer(); - - Gdx.input.setInputProcessor(getMultiplexer()); - } - - - private InputMultiplexer getMultiplexer() - { - final InputMultiplexer multiplexer = new InputMultiplexer(); - multiplexer.addProcessor(new GestureDetector(new GestureAdapter() { - @Override - public boolean zoom(float initialDistance, float distance) - { - if (initialDistance > distance) - cam.zoom(ZOOM_GESTURE_FACTOR); - else - cam.zoom(-ZOOM_GESTURE_FACTOR); - ctrl.hud.resize(cam.getHudLeft(), cam.getHudBottom(), cam.getHudWidth(), cam.getHudHeight()); - blocked = true; - inputDelay = INPUT_DELAY; - return true; - } - })); - multiplexer.addProcessor(new InputAdapter() { - @Override - public boolean touchDragged(int x, int y, int pointer) - { - dragged += 1; - cam.translate((dragPos.x - x), (dragPos.y - y)); - dragPos.set(x, y); - return true; - } - @Override - public boolean touchDown(int x, int y, int pointer, int button) - { - if (blocked) return true; - if (button == Input.Buttons.LEFT) { - dragPos.set(x, y); - cam.unproject(x, y, ctrl.mapTouch); - cam.unprojectHud(x, y, ctrl.hudTouch); - ctrl.touchDown(); - } - return true; - } - @Override - public boolean touchUp(int x, int y, int pointer, int button) - { - if (blocked) return true; - if (dragged > DRAG_THRESHOLD) { - dragged = 0; - return true; - } - dragged = 0; - if (button == Input.Buttons.LEFT) { - cam.unproject(x, y, ctrl.mapTouch); - cam.unprojectHud(x, y, ctrl.hudTouch); - ctrl.touchUp(); - } - return true; - } - @Override - public boolean scrolled(int amount) - { - cam.zoom(amount * ZOOM_SCROLL_FACTOR); - ctrl.hud.resize(cam.getHudLeft(), cam.getHudBottom(), cam.getHudWidth(), cam.getHudHeight()); - return true; - } - }); - - return multiplexer; - } - - @Override - public void render(float delta) - { - if (inputDelay > 0f) { - inputDelay -= delta; - if (inputDelay <= 0f) - blocked = false; - } - - ctrl.hud.animate(delta); - ctrl.map.animate(delta); - - Gdx.gl.glClearColor(0, 0, 0, 1); - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - - // cam.update(); - batch.setProjectionMatrix(cam.combined); - batch.begin(); - ctrl.map.draw(batch); - batch.end(); - - - if (DEBUG) { - Gdx.gl.glEnable(GL20.GL_BLEND); - debugShapes.setAutoShapeType(true); - debugShapes.setProjectionMatrix(cam.combined); - debugShapes.begin(); - ctrl.map.drawDebug(debugShapes); - debugShapes.end(); - } - - batch.setProjectionMatrix(cam.getHudMatrix()); - batch.begin(); - ctrl.hud.draw(batch, DEBUG); - batch.end(); - - if (DEBUG) { - Gdx.gl.glEnable(GL20.GL_BLEND); - debugShapes.setAutoShapeType(true); - debugShapes.setProjectionMatrix(cam.getHudMatrix()); - debugShapes.begin(); - ctrl.hud.drawDebug(debugShapes); - debugShapes.end(); - } - } - - @Override - public void resize(int width, int height) - { - // TankOnTank.debug("GameScreen", "resize (" + width + "," + height + ")"); - cam.updateViewport(width, height); - ctrl.hud.resize(cam.getHudLeft(), cam.getHudBottom(), cam.getHudWidth(), cam.getHudHeight()); - } - - @Override - public void dispose() - { - // TankOnTank.debug("GameScreen", "dispose()"); - batch.dispose(); - ctrl.dispose(); - if (DEBUG) debugShapes.dispose(); - } - - @Override - public void show() - { - // TankOnTank.debug("GameScreen", "show()"); - } - - @Override - public void hide() - { - // TankOnTank.debug("GameScreen", "hide()"); - } - - @Override - public void pause() - { - // TankOnTank.debug("GameScreen", "pause()"); - } - - @Override - public void resume() - { - // TankOnTank.debug("GameScreen", "resume()"); - } -} diff --git a/core/src/ch/asynk/tankontank/screens/MenuCamera.java b/core/src/ch/asynk/tankontank/screens/MenuCamera.java deleted file mode 100644 index 9e27f16..0000000 --- a/core/src/ch/asynk/tankontank/screens/MenuCamera.java +++ /dev/null @@ -1,113 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.graphics.OrthographicCamera; -import com.badlogic.gdx.math.Vector3; -import com.badlogic.gdx.math.Matrix4; -import com.badlogic.gdx.math.Rectangle; - -public class MenuCamera extends OrthographicCamera -{ - private static final float ZEROF = 0.01f; - - private float virtualAspect; - private final Rectangle virtual; - private final Rectangle window; - private int hudLeft; - private int hudBottom; - private int hudCorrection; - - private Matrix4 uiMatrix; - private Matrix4 uiInvProjMatrix; - - public MenuCamera(int cx, int cy, int width, int height, int hudCorrection) - { - super(width, height); - this.virtual = new Rectangle(); - this.virtual.set(cx, cy, width, height); - this.virtualAspect = (virtual.width / virtual.height); - this.window = new Rectangle(); - this.window.set(0, 0, 0, 0); - this.position.set(virtual.x, virtual.y, 0f); - this.hudLeft = 0; - this.hudBottom = 0; - this.hudCorrection = hudCorrection; - - this.uiMatrix = new Matrix4(); - this.uiInvProjMatrix = new Matrix4(); - } - - public void updateViewport(int screenWidth, int screenHeight) - { - float aspect = (screenWidth / (float) screenHeight); - float diff = (virtualAspect - aspect); - - if (diff < -ZEROF) { - viewportWidth = (virtual.height * aspect); - viewportHeight = virtual.height; - } else if (diff > ZEROF) { - viewportWidth = virtual.width; - viewportHeight = (virtual.width / aspect); - } - - window.width = screenWidth; - window.height = screenHeight; - hudLeft = hudCorrection; - hudBottom = (int) (hudLeft / aspect); - - Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height); - - update(true); - - uiMatrix.set(combined); - uiMatrix.setToOrtho2D(getHudLeft(), getHudBottom(), getHudWidth(), getHudHeight()); - uiInvProjMatrix.set(uiMatrix); - Matrix4.inv(uiInvProjMatrix.val); - } - - public float getScreenWidth() - { - return window.width; - } - - public float getScreenHeight() - { - return window.height; - } - - public int getHudLeft() - { - return hudLeft; - } - - public int getHudBottom() - { - return hudBottom; - } - - public int getHudWidth() - { - return (int) window.width - (2 * getHudLeft()); - } - - public int getHudHeight() - { - return (int) window.height - (2 * getHudBottom()); - } - - public void uiUnproject(float x, float y, Vector3 v) - { - x = x - window.x; - y = Gdx.graphics.getHeight() - y - 1; - y = y - window.y; - v.x = (2 * x) / window.width - 1; - v.y = (2 * y) / window.height - 1; - v.z = 2 * v.z - 1; - v.prj(uiInvProjMatrix); - } - - public Matrix4 uiCombined() - { - return uiMatrix; - } -} diff --git a/core/src/ch/asynk/tankontank/screens/MenuScreen.java b/core/src/ch/asynk/tankontank/screens/MenuScreen.java deleted file mode 100644 index 9486413..0000000 --- a/core/src/ch/asynk/tankontank/screens/MenuScreen.java +++ /dev/null @@ -1,264 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.InputAdapter; -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.TextureRegion; -import com.badlogic.gdx.graphics.g2d.Sprite; -import com.badlogic.gdx.math.Vector3; -import com.badlogic.gdx.math.Interpolation; - -import ch.asynk.tankontank.TankOnTank; -import ch.asynk.tankontank.ui.Position; -import ch.asynk.tankontank.menu.MainMenu; -import ch.asynk.tankontank.menu.OptionsMenu; -import ch.asynk.tankontank.menu.ScenariosMenu; -import ch.asynk.tankontank.menu.TutorialsMenu; - -public class MenuScreen implements Screen -{ - private final TankOnTank game; - - private final int OFFSET = 20; - private final int V_WIDTH = 1600; - private final int V_HEIGHT = 1125; - private final int V_CENTER_X = 1000; - private final int V_CENTER_Y = 890; - - private float percent; - private float delay = 0.0f; - private float dx; - private float dy; - private int[] xPath = { 369, 558, 747, 936, 1125, 1030, 936, 1125, 1314, 1408, 1597}; - private int[] yPath = { 565, 565, 565, 565, 565, 729, 892, 892, 892, 1056, 1056}; - private int n = xPath.length; - - private boolean ready; - private boolean gameAssetsLoading; - private Texture bg; - - private Sprite unit; - private Sprite move; - private Sprite from; - private Sprite to; - private Sprite geFlag; - private Sprite usFlag; - private Sprite lnl; - private Sprite logo; - - private MainMenu mainMenu; - private OptionsMenu optionsMenu; - private ScenariosMenu scenariosMenu; - private TutorialsMenu tutorialsMenu; - - private final MenuCamera camera; - private final SpriteBatch batch; - private Vector3 touch = new Vector3(); - - public MenuScreen(final TankOnTank game) - { - this.game = game; - this.batch = new SpriteBatch(); - - float width = Gdx.graphics.getWidth(); - float height = Gdx.graphics.getHeight(); - - this.camera = new MenuCamera(V_CENTER_X, V_CENTER_Y, V_WIDTH, V_HEIGHT, game.hudCorrection); - - this.gameAssetsLoading = false; - - this.bg = game.manager.get("data/map_a.png", Texture.class); - - this.unit = new Sprite(game.menuAtlas.findRegion("unit")); - this.move = new Sprite(game.menuAtlas.findRegion("move")); - this.from = new Sprite(game.menuAtlas.findRegion("from")); - this.to = new Sprite(game.menuAtlas.findRegion("to")); - this.usFlag = new Sprite(game.menuAtlas.findRegion("us-flag")); - this.geFlag = new Sprite(game.menuAtlas.findRegion("ge-flag")); - this.lnl = new Sprite(game.menuAtlas.findRegion("lnl")); - this.logo = new Sprite(game.menuAtlas.findRegion("logo")); - - this.mainMenu = new MainMenu(game.fontB, game.uiAtlas); - this.optionsMenu = new OptionsMenu(game, game.fontB, game.uiAtlas); - this.scenariosMenu = new ScenariosMenu(game, game.fontB, game.uiAtlas); - this.tutorialsMenu = new TutorialsMenu(game, game.fontB, game.uiAtlas); - - this.game.config.battle = null; - - Gdx.input.setInputProcessor(new InputAdapter() { - @Override - public boolean touchDown(int x, int y, int pointer, int button) - { - camera.uiUnproject(x, y, touch); - return hit(touch.x, touch.y); - } - }); - } - - private boolean hit(float x, float y) - { - if (mainMenu.hit(x, y)) { - mainMenu.visible = false; - showNextMenu(); - return true; - } else if (optionsMenu.hit(x, y)) { - mainMenu.visible = true; - optionsMenu.visible = false; - return true; - } else if (scenariosMenu.hit(x, y)) { - mainMenu.visible = true; - scenariosMenu.visible = false; - if (scenariosMenu.launch) - startLoading(); - return true; - } else if (tutorialsMenu.hit(x, y)) { - mainMenu.visible = true; - tutorialsMenu.visible = false; - return true; - } - - return false; - } - - private void showNextMenu() - { - MainMenu.Items item = mainMenu.getMenu(); - - if (item == MainMenu.Items.OPTIONS) - optionsMenu.visible = true; - else if (item == MainMenu.Items.SCENARIOS) - scenariosMenu.visible = true; - else if (item == MainMenu.Items.TUTORIALS) - tutorialsMenu.visible = true; - } - - private void startLoading() - { - mainMenu.visible = false; - game.loadGameAssets(); - gameAssetsLoading = true; - } - - private void gameAssetsLoadingCompleted() - { - TankOnTank.debug("LoadScreen", "assets ready : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); - game.switchToGame(); - dispose(); - } - - @Override - public void render(float delta) - { - float x = xPath[0]; - float y = yPath[0]; - if (gameAssetsLoading) { - if (game.manager.update()) { - delay += delta; - if (delay >= 0.6f) - gameAssetsLoadingCompleted(); - } - - percent = Interpolation.linear.apply(percent, game.manager.getProgress(), 0.1f); - int idx = (int) (percent * 10); - float fraction = ((percent * 100 ) % 10 / 10); - x = (xPath[idx] + ((xPath[idx + 1] - xPath[idx]) * fraction)); - y = (yPath[idx] + ((yPath[idx + 1] - yPath[idx]) * fraction)); - } - - Gdx.gl.glClearColor(0, 0, 0, 1); - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - - batch.setProjectionMatrix(camera.combined); - batch.begin(); - batch.draw(bg, 0, 0); - from.draw(batch); - to.draw(batch); - usFlag.draw(batch); - geFlag.draw(batch); - for (int i = 1; i < (n - 1); i++) - drawCentered(batch, move, xPath[i], yPath[i]); - drawCentered(batch, unit, (int) (x + dx), (int) (y + dy)); - batch.end(); - - batch.setProjectionMatrix(camera.uiCombined()); - batch.begin(); - batch.draw(logo, OFFSET, (camera.getScreenHeight() - logo.getRegionHeight() - OFFSET)); - batch.draw(lnl, (camera.getScreenWidth() - lnl.getRegionWidth() - (2 * OFFSET)), (2 * OFFSET)); - mainMenu.draw(batch); - optionsMenu.draw(batch); - scenariosMenu.draw(batch); - tutorialsMenu.draw(batch); - batch.end(); - } - - private void drawCentered(SpriteBatch batch, TextureRegion region, int x, int y) - { - batch.draw(region, (x - (region.getRegionWidth() / 2f)), (y - (region.getRegionHeight() / 2f))); - } - - private void setCenteredPosition(Sprite sprite, int x, int y) - { - sprite.setPosition((x - (sprite.getWidth() / 2f)), (y - (sprite.getHeight() / 2f))); - } - - private void update(int width, int height) - { - camera.updateViewport(width, height); - Position.update(camera.getHudLeft(), camera.getHudBottom(), camera.getHudWidth(), camera.getHudHeight()); - - setCenteredPosition(from, xPath[0], yPath[0]); - setCenteredPosition(to, xPath[n - 1], yPath[n - 1]); - setCenteredPosition(usFlag, xPath[0], yPath[0]); - setCenteredPosition(geFlag, xPath[n - 1], yPath[n - 1]); - - mainMenu.setPosition(); - optionsMenu.setPosition(); - scenariosMenu.setPosition(); - tutorialsMenu.setPosition(); - } - - @Override - public void resize(int width, int height) - { - update(width, height); - } - - @Override - public void dispose() - { - mainMenu.dispose(); - optionsMenu.dispose(); - scenariosMenu.dispose(); - tutorialsMenu.dispose(); - } - - @Override - public void show() - { - int width = (int) Gdx.graphics.getWidth(); - int height = (int) Gdx.graphics.getHeight(); - update(width, height); - } - - @Override - public void hide() - { - // TankOnTank.debug("MenuScreen", "hide()"); - } - - @Override - public void pause() - { - // TankOnTank.debug("MenuScreen", "pause()"); - } - - @Override - public void resume() - { - // TankOnTank.debug("MenuScreen", "resume()"); - } -} |