Age | Commit message (Expand) | Author | Files | Lines |
2014-12-28 | add missing @Override for hit method in some ui widgets | Jérémy Zurcher | 2 | -0/+2 |
2014-12-27 | move base ui widgets into core/src/ch/asynk/tankontank/ui | Jérémy Zurcher | 25 | -807/+29 |
2014-12-19 | StateSelect: select unit on click only if can do something | Jérémy Zurcher | 1 | -5/+9 |
2014-12-19 | Engagement: no need te explicitly touch ok button | Jérémy Zurcher | 1 | -3/+1 |
2014-12-19 | Engagement: show d3-4 on result only if reroll | Jérémy Zurcher | 1 | -1/+1 |
2014-12-19 | Factory: use game.config.regularPawns for US sherman | Jérémy Zurcher | 1 | -1/+5 |
2014-12-19 | Config: add regularPawns | Jérémy Zurcher | 1 | -0/+2 |
2014-12-19 | Player: reset on turn END not START | Jérémy Zurcher | 1 | -4/+3 |
2014-12-19 | Engagement: clean up, translate die on reroll | Jérémy Zurcher | 1 | -43/+46 |
2014-12-19 | Ctrl,StateDeployment: ask for end deployment, if so call turnDone() after set... | Jérémy Zurcher | 2 | -4/+2 |
2014-12-19 | Hud,Ctrl: add askEndDeployment() calls setState(DONE) | Jérémy Zurcher | 3 | -1/+20 |
2014-12-19 | ActionButtons: code reorder | Jérémy Zurcher | 1 | -1/+1 |
2014-12-19 | StateDeployment: done -> completed | Jérémy Zurcher | 1 | -5/+5 |
2014-12-19 | OkCancel: cancelBtn must me visible by default | Jérémy Zurcher | 1 | -0/+1 |
2014-12-19 | StateDeployment: unblock turns when leaving, not on done | Jérémy Zurcher | 1 | -1/+1 |
2014-12-18 | Ctrl: improve debug string | Jérémy Zurcher | 1 | -2/+2 |
2014-12-18 | Map: enterBoard() from deployment -> setOnBoard() | Jérémy Zurcher | 3 | -5/+8 |
2014-12-18 | Hex: use String.format for toString(), add toShort() | Jérémy Zurcher | 1 | -1/+6 |
2014-12-18 | Ctrl,Hud: remove askEndDeployment() dead code | Jérémy Zurcher | 3 | -20/+1 |
2014-12-18 | Ctrl: improve state switch debug string | Jérémy Zurcher | 1 | -1/+1 |
2014-12-18 | Ctrl: deploymentDone() notify the user and complete it's task | Jérémy Zurcher | 1 | -3/+2 |
2014-12-18 | Player: add Turn to toString() | Jérémy Zurcher | 1 | -2/+1 |
2014-12-18 | Hud: add notifyDeploymentDone(), notifyEndOfTurn() -> notifyNoMoreAP() | Jérémy Zurcher | 2 | -3/+10 |
2014-12-18 | Hud: typo | Jérémy Zurcher | 1 | -1/+1 |
2014-12-18 | UnitDock: resize himself if needed | Jérémy Zurcher | 1 | -41/+46 |
2014-12-18 | Ctrl: stateTouchUp() does out of map down/up before calling state.touchUp() | Jérémy Zurcher | 1 | -4/+6 |
2014-12-18 | PlayerInfo: setPosition() does nothing if position stays the same | Jérémy Zurcher | 1 | -0/+2 |
2014-12-18 | UnitDock: setPosition() does nothing if position stays the same | Jérémy Zurcher | 1 | -0/+2 |
2014-12-18 | UnitDock: set dx=0f in constructor and in setPosition() only | Jérémy Zurcher | 1 | -1/+2 |
2014-12-18 | UnitDock: must recompute to on translate() | Jérémy Zurcher | 1 | -0/+1 |
2014-12-17 | BattleTest: improve a lot | Jérémy Zurcher | 1 | -7/+39 |
2014-12-17 | Hud: add resize(int width, int height) -> updatePosition() on each element | Jérémy Zurcher | 1 | -0/+11 |
2014-12-17 | Position: can set width and height | Jérémy Zurcher | 1 | -6/+15 |
2014-12-17 | UnitDock: add translate() | Jérémy Zurcher | 1 | -4/+20 |
2014-12-17 | remove Button | Jérémy Zurcher | 1 | -82/+0 |
2014-12-17 | ActionButtons: add updatePosition(), clean | Jérémy Zurcher | 1 | -6/+12 |
2014-12-17 | Engagement: add updatePosition() | Jérémy Zurcher | 1 | -8/+42 |
2014-12-17 | PlayerInfo: add position and updatePosition() | Jérémy Zurcher | 1 | -0/+16 |
2014-12-17 | Statistics: add updatePosition() | Jérémy Zurcher | 1 | -0/+13 |
2014-12-17 | OkCancel: add updatePosition() | Jérémy Zurcher | 1 | -0/+11 |
2014-12-17 | Msg: uses LabelStack, add updatePosition() | Jérémy Zurcher | 1 | -59/+34 |
2014-12-17 | add /LabelStack | Jérémy Zurcher | 1 | -0/+72 |
2014-12-17 | LabelImage: add translate(), clean | Jérémy Zurcher | 1 | -9/+17 |
2014-12-17 | Label: clean, add translate() | Jérémy Zurcher | 1 | -9/+19 |
2014-12-17 | Widget: add padding, translate(), add parent and manage relative position | Jérémy Zurcher | 1 | -6/+36 |
2014-12-16 | hud: set(...) -> setPosition(...) | Jérémy Zurcher | 9 | -19/+27 |
2014-12-11 | Unit: add HAS_FIRED, HAS_MOVED overlay | Jérémy Zurcher | 1 | -0/+10 |
2014-12-11 | BattleTest: set Ace Sherman to test ace re-roll | Jérémy Zurcher | 1 | -2/+3 |
2014-12-11 | Map,Engagement: implement visual re-roll | Jérémy Zurcher | 2 | -14/+83 |
2014-12-10 | ActionButtons,PlayerInfo: fix padding value 20 -> 5 | Jérémy Zurcher | 2 | -2/+2 |