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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-18 12:41:02 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-18 12:41:02 +0100 |
commit | aa858a810a4e6c6bedb2c4d9839c655812efcf56 (patch) | |
tree | 55ccfe6503121e0ded9d8f4de1ff5c1bd9f9f4f2 /core/src/ch/asynk/tankontank/game | |
parent | 6dbe3257c23e5aaed508d401cb0ab5d1869fac1f (diff) | |
download | RustAndDust-aa858a810a4e6c6bedb2c4d9839c655812efcf56.zip RustAndDust-aa858a810a4e6c6bedb2c4d9839c655812efcf56.tar.gz |
UnitDock: resize himself if needed
Diffstat (limited to 'core/src/ch/asynk/tankontank/game')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/UnitDock.java | 87 |
1 files changed, 46 insertions, 41 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java index 2cae15c..4f3dfaf 100644 --- a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java +++ b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java @@ -20,6 +20,7 @@ public class UnitDock extends Bg implements Animation private static final float STEP = 5f; private final Ctrl ctrl; + private int n; private float y; private float to; private float dx; @@ -86,20 +87,6 @@ public class UnitDock extends Bg implements Animation super.dispose(); } - public void toggle() - { - if (visible) hide(); - else show(); - } - - public void hide() - { - if (!visible) return; - to = rect.x; - show = false; - mvtDone = false; - } - @Override public boolean hit(float x, float y) { @@ -113,42 +100,60 @@ public class UnitDock extends Bg implements Animation return false; } + public void hide() + { + if (!visible) return; + resize(); + to = rect.x; + + show = false; + mvtDone = false; + selectedUnit = null; + } + public void show() { - int n = ctrl.player.reinforcement(); - if (n == 0) { - visible = false; + if (!resize()) return; - } - - if (mvtDone) { - units = ctrl.player.reinforcement; - rect.width = units.get(0).getWidth() + (2 * padding); - rect.height = ((units.get(0).getHeight() * n) + ((n + 1) * padding)); - float scaledWidth = (rect.width * SCALE); - to = position.getX(scaledWidth); - rect.x = to + (position.isLeft() ? -scaledWidth : scaledWidth); - rect.y = y - rect.height; - // position units - float px = rect.x; - float py = rect.y + rect.height; - float ph = units.get(0).getHeight(); - for (Unit unit : units) { - py -= (ph + padding); - // unit.setPosition(px, py, Orientation.SOUTH.r()); - unit.centerOn((px + (rect.width / 2)), py + (ph / 2)); - unit.setRotation(position.isLeft() ? Orientation.NORTH.r() : Orientation.SOUTH.r()); - } - } else { - to = position.getX(rect.width * SCALE); - } + to = position.getX(rect.width * SCALE); - selectedUnit = null; show = true; mvtDone = false; + selectedUnit = null; visible = true; } + private boolean resize() + { + int count = ctrl.player.reinforcement(); + if (count == 0) { + n = 0; + return false; + } + if (count == n) return true; + n = count; + + units = ctrl.player.reinforcement; + rect.width = units.get(0).getWidth() + (2 * padding); + rect.height = ((units.get(0).getHeight() * n) + ((n + 1) * padding)); + float scaledWidth = (rect.width * SCALE); + to = position.getX(scaledWidth); + rect.x = to + (position.isLeft() ? -scaledWidth : scaledWidth); + rect.y = y - rect.height; + + float px = rect.x; + float py = rect.y + rect.height; + float ph = units.get(0).getHeight(); + for (Unit unit : units) { + py -= (ph + padding); + // unit.setPosition(px, py, Orientation.SOUTH.r()); + unit.centerOn((px + (rect.width / 2)), py + (ph / 2)); + unit.setRotation(position.isLeft() ? Orientation.NORTH.r() : Orientation.SOUTH.r()); + } + + return true; + } + @Override public boolean animate(float delta) { |