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RustAndDust
PvP
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server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
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path:
root
/
core
/
src
/
ch
/
asynk
/
tankontank
/
game
/
hud
Age
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Author
Files
Lines
2015-06-30
TankOnTank -> CreepingArmor
Jérémy Zurcher
5
-988
/
+0
2015-02-20
Engagement: remove attackerArmy and defenderArmy
Jérémy Zurcher
1
-2
/
+2
2015-02-19
UnitDock: do net select on hit, add Unit select(float, float)
Jérémy Zurcher
2
-8
/
+11
2015-02-18
Board: clear Move and Path Pool at dispose
Jérémy Zurcher
1
-5
/
+5
2015-02-10
Engagement -> EngagementPanel
Jérémy Zurcher
1
-4
/
+4
2015-02-10
Statistics -> StatisticsPanel
Jérémy Zurcher
1
-2
/
+2
2015-02-02
hud/Engagement: fix widget resizing on reroll
Jérémy Zurcher
1
-1
/
+1
2015-01-21
Player: escaped -> withdrawed, add it to stats
Jérémy Zurcher
1
-1
/
+1
2015-01-20
ActionButtons: fix position update
Jérémy Zurcher
1
-1
/
+6
2015-01-06
UnitDock: do not deselect unit if touch out of it, this mess up dragging, ↵
Jérémy Zurcher
1
-1
/
+0
hiding deselect the unit
2014-12-30
extract ui.atlas from hud.atlas
Jérémy Zurcher
3
-19
/
+19
2014-12-28
add missing @Override for hit method in some ui widgets
Jérémy Zurcher
2
-0
/
+2
2014-12-27
move base ui widgets into core/src/ch/asynk/tankontank/ui
Jérémy Zurcher
14
-793
/
+15
2014-12-19
Engagement: no need te explicitly touch ok button
Jérémy Zurcher
1
-3
/
+1
2014-12-19
Engagement: show d3-4 on result only if reroll
Jérémy Zurcher
1
-1
/
+1
2014-12-19
Engagement: clean up, translate die on reroll
Jérémy Zurcher
1
-43
/
+46
2014-12-19
Hud,Ctrl: add askEndDeployment() calls setState(DONE)
Jérémy Zurcher
1
-0
/
+1
2014-12-19
ActionButtons: code reorder
Jérémy Zurcher
1
-1
/
+1
2014-12-19
OkCancel: cancelBtn must me visible by default
Jérémy Zurcher
1
-0
/
+1
2014-12-18
Ctrl,Hud: remove askEndDeployment() dead code
Jérémy Zurcher
1
-1
/
+0
2014-12-18
UnitDock: resize himself if needed
Jérémy Zurcher
1
-41
/
+46
2014-12-18
PlayerInfo: setPosition() does nothing if position stays the same
Jérémy Zurcher
1
-0
/
+2
2014-12-18
UnitDock: setPosition() does nothing if position stays the same
Jérémy Zurcher
1
-0
/
+2
2014-12-18
UnitDock: set dx=0f in constructor and in setPosition() only
Jérémy Zurcher
1
-1
/
+2
2014-12-18
UnitDock: must recompute to on translate()
Jérémy Zurcher
1
-0
/
+1
2014-12-17
Position: can set width and height
Jérémy Zurcher
1
-6
/
+15
2014-12-17
UnitDock: add translate()
Jérémy Zurcher
1
-4
/
+20
2014-12-17
remove Button
Jérémy Zurcher
1
-82
/
+0
2014-12-17
ActionButtons: add updatePosition(), clean
Jérémy Zurcher
1
-6
/
+12
2014-12-17
Engagement: add updatePosition()
Jérémy Zurcher
1
-8
/
+42
2014-12-17
PlayerInfo: add position and updatePosition()
Jérémy Zurcher
1
-0
/
+16
2014-12-17
Statistics: add updatePosition()
Jérémy Zurcher
1
-0
/
+13
2014-12-17
OkCancel: add updatePosition()
Jérémy Zurcher
1
-0
/
+11
2014-12-17
Msg: uses LabelStack, add updatePosition()
Jérémy Zurcher
1
-59
/
+34
2014-12-17
add /LabelStack
Jérémy Zurcher
1
-0
/
+72
2014-12-17
LabelImage: add translate(), clean
Jérémy Zurcher
1
-9
/
+17
2014-12-17
Label: clean, add translate()
Jérémy Zurcher
1
-9
/
+19
2014-12-17
Widget: add padding, translate(), add parent and manage relative position
Jérémy Zurcher
1
-6
/
+36
2014-12-16
hud: set(...) -> setPosition(...)
Jérémy Zurcher
9
-19
/
+27
2014-12-11
Map,Engagement: implement visual re-roll
Jérémy Zurcher
1
-4
/
+55
2014-12-10
ActionButtons,PlayerInfo: fix padding value 20 -> 5
Jérémy Zurcher
2
-2
/
+2
2014-12-10
PlayerInfo: own padding
Jérémy Zurcher
1
-12
/
+12
2014-12-10
ActionButtons: owns padding
Jérémy Zurcher
1
-8
/
+8
2014-12-10
Engagement: use typewriter bg, own padding
Jérémy Zurcher
1
-22
/
+28
2014-12-10
Statistics: use typewriter bg, own padding
Jérémy Zurcher
1
-15
/
+18
2014-12-10
OkCancel: use typewriter bg, own the padding
Jérémy Zurcher
1
-11
/
+14
2014-12-10
Msg: use typewriter bg, and own the padding
Jérémy Zurcher
1
-4
/
+4
2014-12-10
Engagement: owns PADDING, VSPACING, HSPACING
Jérémy Zurcher
1
-16
/
+17
2014-12-10
add hud/Patch: to use NinePatch as background
Jérémy Zurcher
1
-0
/
+28
2014-12-10
hud: bg texture region name is set in the widget, not in Hud
Jérémy Zurcher
5
-15
/
+11
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