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path: root/core/src/ch/asynk/tankontank/game/hud
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2015-02-20Engagement: remove attackerArmy and defenderArmyJérémy Zurcher1-2/+2
2015-02-19UnitDock: do net select on hit, add Unit select(float, float)Jérémy Zurcher2-8/+11
2015-02-18Board: clear Move and Path Pool at disposeJérémy Zurcher1-5/+5
2015-02-10Engagement -> EngagementPanelJérémy Zurcher1-4/+4
2015-02-10Statistics -> StatisticsPanelJérémy Zurcher1-2/+2
2015-02-02hud/Engagement: fix widget resizing on rerollJérémy Zurcher1-1/+1
2015-01-21Player: escaped -> withdrawed, add it to statsJérémy Zurcher1-1/+1
2015-01-20ActionButtons: fix position updateJérémy Zurcher1-1/+6
2015-01-06UnitDock: do not deselect unit if touch out of it, this mess up dragging, hid...Jérémy Zurcher1-1/+0
2014-12-30extract ui.atlas from hud.atlasJérémy Zurcher3-19/+19
2014-12-28add missing @Override for hit method in some ui widgetsJérémy Zurcher2-0/+2
2014-12-27move base ui widgets into core/src/ch/asynk/tankontank/uiJérémy Zurcher14-793/+15
2014-12-19Engagement: no need te explicitly touch ok buttonJérémy Zurcher1-3/+1
2014-12-19Engagement: show d3-4 on result only if rerollJérémy Zurcher1-1/+1
2014-12-19Engagement: clean up, translate die on rerollJérémy Zurcher1-43/+46
2014-12-19Hud,Ctrl: add askEndDeployment() calls setState(DONE)Jérémy Zurcher1-0/+1
2014-12-19ActionButtons: code reorderJérémy Zurcher1-1/+1
2014-12-19OkCancel: cancelBtn must me visible by defaultJérémy Zurcher1-0/+1
2014-12-18Ctrl,Hud: remove askEndDeployment() dead codeJérémy Zurcher1-1/+0
2014-12-18UnitDock: resize himself if neededJérémy Zurcher1-41/+46
2014-12-18PlayerInfo: setPosition() does nothing if position stays the sameJérémy Zurcher1-0/+2
2014-12-18UnitDock: setPosition() does nothing if position stays the sameJérémy Zurcher1-0/+2
2014-12-18UnitDock: set dx=0f in constructor and in setPosition() onlyJérémy Zurcher1-1/+2
2014-12-18UnitDock: must recompute to on translate()Jérémy Zurcher1-0/+1
2014-12-17Position: can set width and heightJérémy Zurcher1-6/+15
2014-12-17UnitDock: add translate()Jérémy Zurcher1-4/+20
2014-12-17remove ButtonJérémy Zurcher1-82/+0
2014-12-17ActionButtons: add updatePosition(), cleanJérémy Zurcher1-6/+12
2014-12-17Engagement: add updatePosition()Jérémy Zurcher1-8/+42
2014-12-17PlayerInfo: add position and updatePosition()Jérémy Zurcher1-0/+16
2014-12-17Statistics: add updatePosition()Jérémy Zurcher1-0/+13
2014-12-17OkCancel: add updatePosition()Jérémy Zurcher1-0/+11
2014-12-17Msg: uses LabelStack, add updatePosition()Jérémy Zurcher1-59/+34
2014-12-17add /LabelStackJérémy Zurcher1-0/+72
2014-12-17LabelImage: add translate(), cleanJérémy Zurcher1-9/+17
2014-12-17Label: clean, add translate()Jérémy Zurcher1-9/+19
2014-12-17Widget: add padding, translate(), add parent and manage relative positionJérémy Zurcher1-6/+36
2014-12-16hud: set(...) -> setPosition(...)Jérémy Zurcher9-19/+27
2014-12-11Map,Engagement: implement visual re-rollJérémy Zurcher1-4/+55
2014-12-10ActionButtons,PlayerInfo: fix padding value 20 -> 5Jérémy Zurcher2-2/+2
2014-12-10PlayerInfo: own paddingJérémy Zurcher1-12/+12
2014-12-10ActionButtons: owns paddingJérémy Zurcher1-8/+8
2014-12-10Engagement: use typewriter bg, own paddingJérémy Zurcher1-22/+28
2014-12-10Statistics: use typewriter bg, own paddingJérémy Zurcher1-15/+18
2014-12-10OkCancel: use typewriter bg, own the paddingJérémy Zurcher1-11/+14
2014-12-10Msg: use typewriter bg, and own the paddingJérémy Zurcher1-4/+4
2014-12-10Engagement: owns PADDING, VSPACING, HSPACINGJérémy Zurcher1-16/+17
2014-12-10add hud/Patch: to use NinePatch as backgroundJérémy Zurcher1-0/+28
2014-12-10hud: bg texture region name is set in the widget, not in HudJérémy Zurcher5-15/+11
2014-12-03Engagement: use attack and defense images intsead of flagsJérémy Zurcher1-23/+19