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path: root/core/src/ch/asynk/tankontank/game/battles
AgeCommit message (Expand)AuthorFilesLines
2014-11-10BattleHeadToHead: remove unused functionJérémy Zurcher1-5/+0
2014-11-10Battle: add Position getHudPosition(Player player)Jérémy Zurcher1-0/+7
2014-11-06cut out turns from map_aJérémy Zurcher1-1/+1
2014-11-06Battle: boolean checkVictory(Ctrl) -> Player checkVictory(Ctrl)Jérémy Zurcher1-16/+23
2014-11-06BattleCommon: add protected TileSet objectives, use it in BattleHeadToHeadJérémy Zurcher2-3/+6
2014-11-05Battle: add TileSet getEntryPoint(Unit) Orientation getEntryOrientation(Player)Jérémy Zurcher2-0/+13
2014-11-03BattleHeadToHead: add entry points and associate units to themJérémy Zurcher1-17/+42
2014-11-03BattleCommon: add entryPoints=ArrayList<TileSet>, and pawnEntry=HashMap<Unit,...Jérémy Zurcher1-0/+20
2014-11-02BattleFake -> BattleHeadToHeadJérémy Zurcher1-2/+2
2014-11-02BattleFake: don't set Units on map, but as reinforcementJérémy Zurcher1-17/+17
2014-11-02Player,Hud: move all graphics from Player to HudJérémy Zurcher1-2/+2
2014-11-01Battle: add public boolean checkVictory(Ctrl ctrl); and implement itJérémy Zurcher1-0/+30
2014-11-01BattleFake: coding styleJérémy Zurcher1-1/+1
2014-10-31Factory: forgot to update getNewTile(...)Jérémy Zurcher1-2/+4
2014-10-30BattleFake: remove useless GridPoint2Jérémy Zurcher1-1/+0
2014-10-28use 4 atlases, set Unit overlaysJérémy Zurcher1-21/+30
2014-10-28BattleFake: map.getHexSafe is dead ...Jérémy Zurcher1-17/+17
2014-10-23Map,BattleFake,StateCommon: match map APIJérémy Zurcher1-17/+17
2014-10-22Tile: replace Vector2 center with int col, row; float x, y;Jérémy Zurcher1-2/+2
2014-10-18add Battle battles/BattleCommon battles/BattleFakeJérémy Zurcher2-0/+123
2014-10-18move Factory, MapA, MapB into game/battlesJérémy Zurcher3-0/+308