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RustAndDust
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Tactical ground combat simulation for android
Jérémy Zurcher
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path:
root
/
core
/
src
/
ch
/
asynk
/
tankontank
/
game
/
Hud.java
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Commit message (
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Author
Files
Lines
2014-10-08
Hud: buttons ard on/off/down, control buttons with show(boolean ...)
Jérémy Zurcher
1
-69
/
+101
2014-10-08
Hud.Button: clean up
Jérémy Zurcher
1
-14
/
+22
2014-10-07
Hud: add checkBtn and enableCheck()
Jérémy Zurcher
1
-1
/
+13
2014-10-07
Hud: no not accept cancelBtn hit when disabled
Jérémy Zurcher
1
-2
/
+2
2014-10-07
Hud: rename xxxAct -> xxxBtn
Jérémy Zurcher
1
-41
/
+41
2014-10-07
Hud: add ON OFF DISABLED constants
Jérémy Zurcher
1
-13
/
+22
2014-10-07
Hud: do not call ctrl.abort() twice
Jérémy Zurcher
1
-1
/
+0
2014-10-07
HUD: move right
Jérémy Zurcher
1
-14
/
+15
2014-10-06
Hud: only accept buttons if not in Action
Jérémy Zurcher
1
-7
/
+10
2014-10-06
Hud: buttons have 3 states now
Jérémy Zurcher
1
-49
/
+85
2014-10-06
GameCtrl: replace inAnimation() with mayProcessTouch()
Jérémy Zurcher
1
-2
/
+2
2014-10-06
GameCtrl: add inAnimation() and animationDone()
Jérémy Zurcher
1
-3
/
+3
2014-10-06
Hud: fix calls to ctrl.setState(...)
Jérémy Zurcher
1
-4
/
+3
2014-10-06
Hud: add reset()
Jérémy Zurcher
1
-4
/
+9
2014-10-06
Hud: change constructor param order to match Map
Jérémy Zurcher
1
-1
/
+1
2014-10-06
Hud: add a reference to GameCtrl instance
Jérémy Zurcher
1
-1
/
+11
2014-10-06
Hud: add setOn setOff to ActionBtn
Jérémy Zurcher
1
-10
/
+14
2014-10-05
Hud: setup basic cmd panel
Jérémy Zurcher
1
-13
/
+141
2014-09-30
add game/Hud
Jérémy Zurcher
1
-0
/
+33