Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-20 | cleaup animations | Jérémy Zurcher | 5 | -23/+28 |
2014-09-20 | Animation extends Disposable | Jérémy Zurcher | 5 | -13/+13 |
2014-09-20 | Layer: cosmetic | Jérémy Zurcher | 1 | -3/+1 |
2014-09-20 | add engine/gfx/StackedSpriteNode | Jérémy Zurcher | 1 | -0/+131 |
2014-09-20 | gfx: extends Sprite | Jérémy Zurcher | 6 | -164/+49 |
2014-09-19 | Drawable: add drawDebug(ShapeRenderer), call it from Layer drawDebug(ShapeRen... | Jérémy Zurcher | 3 | -0/+17 |
2014-09-19 | MapImage->MapNode, PawnImage->PawnNode, add Layer | Jérémy Zurcher | 5 | -55/+202 |
2014-09-19 | add engine/gfx to replate scene2d usage | Jérémy Zurcher | 10 | -0/+456 |
2014-09-18 | Tile.Orientation -> Pawn.Orientation | Jérémy Zurcher | 5 | -21/+23 |
2014-09-17 | do not push the same vector again | Jérémy Zurcher | 1 | -3/+5 |
2014-09-17 | Map.Config: rename some fields for clarity | Jérémy Zurcher | 2 | -9/+9 |
2014-09-17 | split into '.engine.*' and '.game.*' | Jérémy Zurcher | 5 | -0/+346 |