index
:
RustAndDust
PvP
keep
master
server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
src
/
ch
/
asynk
/
tankontank
/
engine
/
PossiblePaths.java
Age
Commit message (
Collapse
)
Author
Files
Lines
2015-01-20
PossiblePaths -> PathBuilder
Jérémy Zurcher
1
-257
/
+0
2015-01-19
StateEscape: if exit from unit hex, build stay path, add runtime exitHex ↵
Jérémy Zurcher
1
-2
/
+3
validation
2015-01-19
PossiblePaths: add boolean canExit(Orientation o)
Jérémy Zurcher
1
-0
/
+21
2015-01-18
PossiblePaths: add getExitMove()
Jérémy Zurcher
1
-0
/
+7
2015-01-18
PossiblePaths: add error message when getMove() cant find unique Path
Jérémy Zurcher
1
-1
/
+3
2015-01-18
remove Pawn.Movement class, use Move instead
Jérémy Zurcher
1
-42
/
+9
2015-01-18
PossiblePaths: fix double dispose()
Jérémy Zurcher
1
-1
/
+0
2015-01-17
PossiblePaths: extract Vector3Iterator into self class PathIterator
Jérémy Zurcher
1
-67
/
+1
2015-01-16
PossiblePath: is Disposable
Jérémy Zurcher
1
-1
/
+8
2015-01-16
Path: Poolable extracted out of PossiblePaths
Jérémy Zurcher
1
-25
/
+4
2015-01-15
PossiblePaths: add inner class Path(cost, roadMarch, [tiles])
Jérémy Zurcher
1
-76
/
+80
2015-01-08
PossiblePaths: getPath is public
Jérémy Zurcher
1
-1
/
+1
2015-01-08
PossiblePaths: improve printToErr()
Jérémy Zurcher
1
-3
/
+3
2015-01-08
PossiblePaths: fix getPath to return asked path not always the first
Jérémy Zurcher
1
-2
/
+2
2014-11-20
engine.TileSet/Zone are dead: welcome game.HexSet/Zone
Jérémy Zurcher
1
-3
/
+5
2014-11-18
PossiblePaths: add setExit(Orientation exit)
Jérémy Zurcher
1
-0
/
+8
2014-11-14
PossiblePaths: support rotation has moves of distance 0 and cost 0
Jérémy Zurcher
1
-14
/
+17
2014-11-14
PossiblePaths: add boolean isSet()
Jérémy Zurcher
1
-0
/
+5
2014-11-14
Naming attack -> engagement - move -> movement
Jérémy Zurcher
1
-6
/
+6
2014-11-05
PossiblePaths: implements applyToPawn that feed Pawn.Move and is called from ↵
Jérémy Zurcher
1
-0
/
+12
Board.movePawn(...)
2014-11-05
PosisblePaths: fix cost computation
Jérémy Zurcher
1
-6
/
+6
2014-11-05
PossiblePaths: fix findAllPaths(...) roadMarch overriding when trying adjacents
Jérémy Zurcher
1
-4
/
+4
2014-11-05
PossiblePaths: first call init(Pawn, Tile from) then build(Tile to)
Jérémy Zurcher
1
-9
/
+6
2014-11-05
PossiblePaths: support int init(Pawn pawn, Tile from, Tile to)
Jérémy Zurcher
1
-6
/
+12
2014-11-05
Tile,Hex: int costFrom(Pawn, Orientation, boolean) -> int costFrom(Pawn, ↵
Jérémy Zurcher
1
-7
/
+6
Orientation)
2014-10-31
PossiblePaths: Pawn, Tile, Orientation are public
Jérémy Zurcher
1
-18
/
+18
2014-10-31
PossiblePaths: fix path.get(i)
Jérémy Zurcher
1
-2
/
+9
2014-10-31
add engine/PossiblePaths
Jérémy Zurcher
1
-0
/
+297