Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-24 | Board: remove useless movePawnTo(Pawn pawn, Vector3 coords) | Jérémy Zurcher | 1 | -6/+0 |
2014-09-24 | Board: fix Orientation sides values | Jérémy Zurcher | 1 | -4/+4 |
2014-09-23 | add Hex.OFFMAP | Jérémy Zurcher | 1 | -11/+18 |
2014-09-23 | Board.cfg gos protected | Jérémy Zurcher | 1 | -1/+1 |
2014-09-23 | board allocation goes into Board, hex setup goes into MapA extends Map | Jérémy Zurcher | 1 | -3/+16 |
2014-09-23 | implement clear overlays in Board/Tile/StackImage | Jérémy Zurcher | 1 | -0/+13 |
2014-09-22 | correctly manage dragged Pawn and pawnsToDraw | Jérémy Zurcher | 1 | -1/+14 |
2014-09-22 | Board: remove fields cols and rows | Jérémy Zurcher | 1 | -5/+1 |
2014-09-22 | Board: cell -> tile | Jérémy Zurcher | 1 | -8/+8 |
2014-09-22 | Pawn.Orientation + Tile.Side -> Board.Orientation | Jérémy Zurcher | 1 | -4/+23 |
2014-09-21 | Board: add drawing stats to drawDebug(...) | Jérémy Zurcher | 1 | -0/+30 |
2014-09-21 | add Map.enableOverlayOn(...) | Jérémy Zurcher | 1 | -0/+13 |
2014-09-21 | MapNode->Board TileOverlays->Tile PawnImage->Pawn | Jérémy Zurcher | 1 | -0/+286 |