Age | Commit message (Expand) | Author | Files | Lines |
2015-12-08 | Hud: engagementSummary() gets fxVolume frome game.config | Jérémy Zurcher | 2 | -3/+3 |
2015-12-08 | Map: go back from common API using UnitList | Jérémy Zurcher | 8 | -109/+50 |
2015-12-08 | Ctrl: use map.unitsSize(UnitType) | Jérémy Zurcher | 1 | -1/+2 |
2015-12-08 | Map: rename collectAndShowMovesAndAssits -> collectUpdate | Jérémy Zurcher | 2 | -2/+2 |
2015-12-08 | Map: simplify collectBlah method names | Jérémy Zurcher | 3 | -11/+11 |
2015-12-08 | Factory: remove unused enum values | Jérémy Zurcher | 1 | -2/+0 |
2015-12-08 | Map,MapRules: move init(), turnDone(), actionDone() from the former to the se... | Jérémy Zurcher | 2 | -22/+29 |
2015-12-08 | HexSet: deals with Board instead of Map | Jérémy Zurcher | 1 | -4/+5 |
2015-12-07 | Map: paths is now protected | Jérémy Zurcher | 5 | -25/+49 |
2015-12-07 | update assets | Jérémy Zurcher | 2 | -2/+2 |
2015-12-07 | Map: pathsToggleHex(Hex) swallows togglePathOverlay(Hex) | Jérémy Zurcher | 2 | -7/+2 |
2015-12-07 | add MapRules: that holds engagement specific rules | Jérémy Zurcher | 3 | -71/+97 |
2015-12-07 | Map: remove useless brackets | Jérémy Zurcher | 1 | -4/+5 |
2015-12-07 | Map: objectives and meteorology are protected | Jérémy Zurcher | 1 | -2/+2 |
2015-12-07 | Map,States: possbleMoves->protected moves, pathBuilder->paths | Jérémy Zurcher | 7 | -69/+74 |
2015-12-07 | Map,States: improve API -> hexWhatShow/Hide | Jérémy Zurcher | 10 | -46/+46 |
2015-12-07 | Map,States: UnitList are protected, set a common API | Jérémy Zurcher | 7 | -69/+137 |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 4 | -8/+1 |
2015-12-01 | UnitDock: optimise selected border drawing | Jérémy Zurcher | 1 | -7/+4 |
2015-12-01 | Map: clear activatedUnits in case of ATG only attack after having launched th... | Jérémy Zurcher | 1 | -3/+3 |
2015-11-21 | BattleTest: update start positions | Jérémy Zurcher | 1 | -12/+10 |
2015-11-21 | remove LNL battles, and map definitions | Jérémy Zurcher | 10 | -1031/+1 |
2015-11-21 | RustAndDust: load and use only black font | Jérémy Zurcher | 1 | -6/+6 |
2015-11-21 | PlayerInfo: position turns and reinforcement label | Jérémy Zurcher | 1 | -2/+4 |
2015-11-20 | add Map00 ... | Jérémy Zurcher | 2 | -0/+93 |
2015-11-20 | Map: hex overlay file is given by Factory | Jérémy Zurcher | 4 | -9/+9 |
2015-11-20 | Board,Map: each Map impelementation owns it's own Config | Jérémy Zurcher | 4 | -27/+44 |
2015-11-11 | UnitDock: recompute reinforcement units in dock if player change | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | PlayerInfo: fix turns label position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-11 | StateMove: call pathBuilder.choosePath() on multilpe paths | Jérémy Zurcher | 1 | -0/+2 |
2015-11-10 | PlayerInfo: fix turns position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-10 | Config.Graphics: add get(int) | Jérémy Zurcher | 1 | -0/+8 |
2015-11-10 | UnitDock: take care of scaling | Jérémy Zurcher | 1 | -10/+6 |
2015-11-10 | EngagementPanel: take care of dice dimension at construction | Jérémy Zurcher | 1 | -9/+6 |
2015-11-10 | PlayerInfo: turn goes center top | Jérémy Zurcher | 1 | -6/+2 |
2015-11-10 | EngagementPanel: fix vertical position of dice | Jérémy Zurcher | 1 | -0/+1 |
2015-11-10 | StatisticsPanel: hit anywhere to close | Jérémy Zurcher | 1 | -3/+1 |
2015-11-10 | UI: use setBtnRight and setBtnLeft | Jérémy Zurcher | 2 | -2/+2 |
2015-11-09 | EngagementPanel: specify dice animation dimension | Jérémy Zurcher | 1 | -4/+10 |
2015-11-09 | UnitDock: try to pervent erratic bouncing | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -10/+9 |
2015-11-09 | PlayerInfo: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -6/+6 |
2015-11-09 | PlayerInfo: add final to PADDING | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: fix element position | Jérémy Zurcher | 1 | -13/+12 |
2015-11-09 | UnitDock: add setScale(float) | Jérémy Zurcher | 1 | -1/+5 |
2015-11-09 | EngagementPanel: ckeck for button hit too | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | ui: center ok/cancel buttons on box corners | Jérémy Zurcher | 2 | -5/+3 |
2015-11-09 | UnitDock: adapt scale to screen height | Jérémy Zurcher | 1 | -1/+2 |
2015-11-06 | UnitDock: avoid silly yoyo bouncing | Jérémy Zurcher | 1 | -6/+9 |
2015-11-06 | UnitDock: smooth vertical adjustment | Jérémy Zurcher | 1 | -4/+9 |