Age | Commit message (Expand) | Author | Files | Lines |
2016-05-10 | Battle: clean up map.clear() usage | Jérémy Zurcher | 4 | -19/+10 |
2016-05-10 | Solo: clean up loadState(), get ready for REPLAY_BATTLE | Jérémy Zurcher | 1 | -16/+24 |
2016-05-10 | DB,Ctrl: clean up store/load validate methods | Jérémy Zurcher | 1 | -6/+51 |
2016-05-10 | Map4Orders: prepareReplayCurrentTurn() -> prepareReplayLastTurn() | Jérémy Zurcher | 2 | -2/+2 |
2016-05-10 | Marshal: add Mode.PLAYER to load currentPlayer AP | Jérémy Zurcher | 2 | -1/+9 |
2016-05-10 | Map5Marshal: block unitId while loading players | Jérémy Zurcher | 1 | -0/+2 |
2016-05-10 | BattleTest: use map.getExitZone(int) otherwise usExit is null | Jérémy Zurcher | 1 | -4/+2 |
2016-05-10 | Map0Hex: add getEntryZone(int) and getExitZone(int) | Jérémy Zurcher | 1 | -0/+10 |
2016-05-10 | Unit: add static boolean blockId | Jérémy Zurcher | 1 | -2/+5 |
2016-05-07 | Ctrl: ask for deployment end only in PLAY mode | Jérémy Zurcher | 1 | -1/+1 |
2016-05-07 | Map4Orders: fix unit orientation on replay ENTER order | Jérémy Zurcher | 1 | -2/+5 |
2016-05-07 | Map5Marshal: fix error msg | Jérémy Zurcher | 1 | -1/+1 |
2016-05-04 | Config: REPLAY_LAST / REPLAY_BATTLE | Jérémy Zurcher | 3 | -7/+7 |
2016-05-04 | StateSelect: clear() on reinforcement dock togggle | Jérémy Zurcher | 2 | -1/+6 |
2016-05-04 | Ctrl: ooops, that should be in e89cb4f | Jérémy Zurcher | 1 | -1/+1 |
2016-05-04 | StateEngage: doBreakMove() uses buildShortest(Tile) | Jérémy Zurcher | 2 | -3/+2 |
2016-05-04 | Map: break move only for 1 hex | Jérémy Zurcher | 1 | -1/+1 |
2016-05-04 | Battle: remove Ctrl from BattleCommon fields | Jérémy Zurcher | 5 | -36/+36 |
2016-05-04 | StateEngage: doRotation(Orientation) -> doBreakMove(Orientation) | Jérémy Zurcher | 1 | -2/+2 |
2016-05-03 | OMG: add event queue, messages, replay, bounce animation, complete states rew... | Jérémy Zurcher | 32 | -1304/+1318 |
2016-05-03 | Map0Hex: coding style | Jérémy Zurcher | 1 | -1/+2 |
2016-05-02 | Player: update debug msgs | Jérémy Zurcher | 1 | -2/+2 |
2016-05-02 | Pawn,Unit: add spendMovementPoints(int) and getSpentMovementPoints() | Jérémy Zurcher | 1 | -1/+12 |
2016-05-02 | Pawn,Hex: road(Orientation) -> roadFrom(Orientation) | Jérémy Zurcher | 1 | -2/+2 |
2016-04-22 | Unit: do not substract road march bonus to a 0 cost move | Jérémy Zurcher | 1 | -1/+1 |
2016-04-22 | OrderList: add Order getId(int) | Jérémy Zurcher | 1 | -0/+9 |
2016-04-22 | Player: impove burnDownAp reporting | Jérémy Zurcher | 1 | -14/+34 |
2016-04-22 | Unit: do not call setMoved if cost is 0 | Jérémy Zurcher | 1 | -1/+1 |
2016-04-22 | Unit: if roadMarch deduce bonus from move cost, cost is at least 1 | Jérémy Zurcher | 1 | -2/+3 |
2016-04-19 | Hup: default notify position is TOP_CENTER | Jérémy Zurcher | 1 | -2/+2 |
2016-04-13 | Unit: fix toString format | Jérémy Zurcher | 1 | -1/+1 |
2016-04-12 | Player: toString shows 'id' | Jérémy Zurcher | 1 | -1/+1 |
2016-04-12 | Order: orderId -> id | Jérémy Zurcher | 3 | -13/+13 |
2016-04-12 | Unit: id is private | Jérémy Zurcher | 2 | -14/+17 |
2016-04-12 | Map5Marshal: dump orderId before other attributes | Jérémy Zurcher | 1 | -2/+2 |
2016-04-12 | Order: actionId -> orderId | Jérémy Zurcher | 3 | -11/+11 |
2016-04-11 | Map4Marshal: Engagement orders JSON assists 'a', conflicts with 'a' activable... | Jérémy Zurcher | 1 | -2/+2 |
2016-04-11 | Map4Orders: compute activableUnits (break move) only on success | Jérémy Zurcher | 1 | -4/+6 |
2016-04-11 | Map4Orders: code reorder | Jérémy Zurcher | 1 | -1/+1 |
2016-04-11 | Unit: improve toString() | Jérémy Zurcher | 1 | -3/+4 |
2016-04-11 | Map4Orders: remove useless import | Jérémy Zurcher | 1 | -1/+0 |
2016-04-11 | BattleCommon: remove useless import | Jérémy Zurcher | 1 | -1/+0 |
2016-04-11 | BattleCommon: must load map before Players, to have exit and entry Zones avai... | Jérémy Zurcher | 1 | -1/+1 |
2016-04-07 | Map: enable exit Zone when adding it to the map | Jérémy Zurcher | 3 | -3/+3 |
2016-04-06 | Config: add revertAllMoves = false | Jérémy Zurcher | 1 | -0/+4 |
2016-04-05 | Hud: QUIT_BATTLE -> EXIT_BATTLE | Jérémy Zurcher | 2 | -15/+15 |
2016-04-05 | Map,Board: Map cleans Collection<Unit> before calling Board methods | Jérémy Zurcher | 2 | -6/+4 |
2016-04-04 | Hud: only play sound if toggle option panel happens | Jérémy Zurcher | 1 | -7/+8 |
2016-04-01 | Ctrl: setState(StateType) depth msg is error not debug | Jérémy Zurcher | 1 | -1/+1 |
2016-04-01 | Ctrl: add error msg in getState(StateType) | Jérémy Zurcher | 1 | -0/+1 |