Age | Commit message (Expand) | Author | Files | Lines |
2016-01-04 | OptionsPanel: quick closing | Jérémy Zurcher | 1 | -0/+5 |
2016-01-04 | UnitDock: replace selected red border with light grey Bg | Jérémy Zurcher | 1 | -6/+4 |
2015-12-31 | Options: remove 'Automatic Path' option | Jérémy Zurcher | 1 | -3/+0 |
2015-12-30 | OptionsPanel: fix missing padding | Jérémy Zurcher | 1 | -4/+4 |
2015-12-30 | OptionsPanel: add Automatic Path | Jérémy Zurcher | 1 | -4/+60 |
2015-12-19 | Hud: replace touchUp + touchDown with hit(int, int) | Jérémy Zurcher | 2 | -59/+16 |
2015-12-18 | clean up import statements | Jérémy Zurcher | 1 | -1/+0 |
2015-12-18 | add game/hud/OptionsPanel | Jérémy Zurcher | 1 | -0/+146 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 3 | -9/+0 |
2015-12-18 | StatistictsPanel: remove unused import statments | Jérémy Zurcher | 1 | -2/+0 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 5 | -38/+42 |
2015-12-16 | StatisticsPanel: fix NullPointer | Jérémy Zurcher | 1 | -1/+2 |
2015-12-15 | Player,StatisticsPanel: add Objectives count | Jérémy Zurcher | 1 | -1/+1 |
2015-12-15 | StatisticsPanel: use flag | Jérémy Zurcher | 1 | -7/+19 |
2015-12-14 | add hud ok.png and cancel.png | Jérémy Zurcher | 1 | -2/+2 |
2015-12-10 | Hud: by default notify at MIDDLE_CENTER | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | Ctrl: stateTouchUp() -> showEntryZone() | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | EngagementPanel: remove OK button | Jérémy Zurcher | 1 | -10/+2 |
2015-12-08 | Ctrl,Battle: Battle manages currentPlayer and opponent | Jérémy Zurcher | 1 | -3/+5 |
2015-12-01 | UnitDock: optimise selected border drawing | Jérémy Zurcher | 1 | -7/+4 |
2015-11-21 | PlayerInfo: position turns and reinforcement label | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | UnitDock: recompute reinforcement units in dock if player change | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | PlayerInfo: fix turns label position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-10 | PlayerInfo: fix turns position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-10 | UnitDock: take care of scaling | Jérémy Zurcher | 1 | -10/+6 |
2015-11-10 | EngagementPanel: take care of dice dimension at construction | Jérémy Zurcher | 1 | -9/+6 |
2015-11-10 | PlayerInfo: turn goes center top | Jérémy Zurcher | 1 | -6/+2 |
2015-11-10 | EngagementPanel: fix vertical position of dice | Jérémy Zurcher | 1 | -0/+1 |
2015-11-10 | StatisticsPanel: hit anywhere to close | Jérémy Zurcher | 1 | -3/+1 |
2015-11-10 | UI: use setBtnRight and setBtnLeft | Jérémy Zurcher | 2 | -2/+2 |
2015-11-09 | EngagementPanel: specify dice animation dimension | Jérémy Zurcher | 1 | -4/+10 |
2015-11-09 | UnitDock: try to pervent erratic bouncing | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -10/+9 |
2015-11-09 | PlayerInfo: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -6/+6 |
2015-11-09 | PlayerInfo: add final to PADDING | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: fix element position | Jérémy Zurcher | 1 | -13/+12 |
2015-11-09 | UnitDock: add setScale(float) | Jérémy Zurcher | 1 | -1/+5 |
2015-11-09 | EngagementPanel: ckeck for button hit too | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | ui: center ok/cancel buttons on box corners | Jérémy Zurcher | 2 | -5/+3 |
2015-11-09 | UnitDock: adapt scale to screen height | Jérémy Zurcher | 1 | -1/+2 |
2015-11-06 | UnitDock: avoid silly yoyo bouncing | Jérémy Zurcher | 1 | -6/+9 |
2015-11-06 | UnitDock: smooth vertical adjustment | Jérémy Zurcher | 1 | -4/+9 |
2015-11-06 | GameScreen -> UnitDock: add drag and implement vertical slide of units | Jérémy Zurcher | 2 | -1/+25 |
2015-11-05 | UnitDock: factorise matrix and scale computation | Jérémy Zurcher | 1 | -8/+6 |
2015-11-05 | UnitDock: add glScissors | Jérémy Zurcher | 1 | -0/+16 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 5 | -0/+988 |