Age | Commit message (Expand) | Author | Files | Lines |
2019-11-27 | UI : enlarge menus | Jérémy Zurcher | 2 | -2/+2 |
2016-05-17 | PlayerInfo: remove useless calls to setLabelPosition(...) | Jérémy Zurcher | 1 | -6/+3 |
2016-05-03 | OMG: add event queue, messages, replay, bounce animation, complete states rew... | Jérémy Zurcher | 2 | -10/+10 |
2016-04-05 | Hud: QUIT_BATTLE -> EXIT_BATTLE | Jérémy Zurcher | 1 | -10/+10 |
2016-04-01 | Ctrl: add EventType.UNIT_DOCK_SELECT | Jérémy Zurcher | 1 | -1/+1 |
2016-03-31 | PlayerInfo: follow new UnitDock API | Jérémy Zurcher | 1 | -1/+1 |
2016-03-31 | UnitDock: hit(float, float) swallows Unit select(float, float) | Jérémy Zurcher | 1 | -9/+6 |
2016-03-31 | Ctrl: TOGGLE_REINFORCEMENT -> UNIT_DOCK_TOGGLE | Jérémy Zurcher | 1 | -1/+1 |
2016-03-31 | Ctrl: add EventType.TOGGLE_REINFORCEMENT | Jérémy Zurcher | 1 | -1/+1 |
2016-03-30 | ActionButtons: use ctrl.post(StateType) instead of ctrl.setState(StateType) | Jérémy Zurcher | 1 | -1/+1 |
2016-03-03 | OptionsPanel: save config on apply | Jérémy Zurcher | 1 | -0/+1 |
2016-02-22 | Sound type/enter: nicer, better | Jérémy Zurcher | 1 | -5/+5 |
2016-02-22 | use type and enter sounds | Jérémy Zurcher | 1 | -1/+7 |
2016-02-21 | OptionsPanel: use String aware Label constructor | Jérémy Zurcher | 1 | -11/+5 |
2016-02-19 | Widget: add setTop/BottomRight/Left() | Jérémy Zurcher | 1 | -1/+1 |
2016-02-09 | ui/typewriter.9.png -> assets/ui/bg.9.png | Jérémy Zurcher | 4 | -4/+4 |
2016-02-08 | use HdpiUtils as advertised in 1.8 release note | Jérémy Zurcher | 1 | -2/+2 |
2016-02-02 | Hud: better fix for optionsBtn handling | Jérémy Zurcher | 1 | -0/+7 |
2016-02-02 | PlayerInfo: use getCurrentAp() instead of getAp() | Jérémy Zurcher | 1 | -1/+1 |
2016-01-27 | UnitDock: add a FIXME about using HdpiUtils | Jérémy Zurcher | 1 | -0/+1 |
2016-01-27 | Player: getTurnDone() + getCurrentTurn() -> getTurn(), turn is increased at t... | Jérémy Zurcher | 2 | -2/+2 |
2016-01-22 | OptionsPanel: add Battle Objectives | Jérémy Zurcher | 1 | -1/+26 |
2016-01-22 | ObjectivesPanel: no need to keep a ref to RustAndDust | Jérémy Zurcher | 1 | -2/+0 |
2016-01-22 | add game/hud/ObjectivesPanel | Jérémy Zurcher | 1 | -0/+106 |
2016-01-22 | OptionsPanel: add missing title.dispose() | Jérémy Zurcher | 1 | -0/+1 |
2016-01-07 | Config: add fxStrings | Jérémy Zurcher | 1 | -5/+3 |
2016-01-06 | Option menus: repalce VSPACING with LABEL_PADDING | Jérémy Zurcher | 1 | -14/+13 |
2016-01-04 | OptionsPanel: fix quit battle | Jérémy Zurcher | 1 | -0/+1 |
2016-01-04 | OptionsPanel: quick closing | Jérémy Zurcher | 1 | -0/+5 |
2016-01-04 | UnitDock: replace selected red border with light grey Bg | Jérémy Zurcher | 1 | -6/+4 |
2015-12-31 | Options: remove 'Automatic Path' option | Jérémy Zurcher | 1 | -3/+0 |
2015-12-30 | OptionsPanel: fix missing padding | Jérémy Zurcher | 1 | -4/+4 |
2015-12-30 | OptionsPanel: add Automatic Path | Jérémy Zurcher | 1 | -4/+60 |
2015-12-19 | Hud: replace touchUp + touchDown with hit(int, int) | Jérémy Zurcher | 2 | -59/+16 |
2015-12-18 | clean up import statements | Jérémy Zurcher | 1 | -1/+0 |
2015-12-18 | add game/hud/OptionsPanel | Jérémy Zurcher | 1 | -0/+146 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 3 | -9/+0 |
2015-12-18 | StatistictsPanel: remove unused import statments | Jérémy Zurcher | 1 | -2/+0 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 5 | -38/+42 |
2015-12-16 | StatisticsPanel: fix NullPointer | Jérémy Zurcher | 1 | -1/+2 |
2015-12-15 | Player,StatisticsPanel: add Objectives count | Jérémy Zurcher | 1 | -1/+1 |
2015-12-15 | StatisticsPanel: use flag | Jérémy Zurcher | 1 | -7/+19 |
2015-12-14 | add hud ok.png and cancel.png | Jérémy Zurcher | 1 | -2/+2 |
2015-12-10 | Hud: by default notify at MIDDLE_CENTER | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | Ctrl: stateTouchUp() -> showEntryZone() | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | EngagementPanel: remove OK button | Jérémy Zurcher | 1 | -10/+2 |
2015-12-08 | Ctrl,Battle: Battle manages currentPlayer and opponent | Jérémy Zurcher | 1 | -3/+5 |
2015-12-01 | UnitDock: optimise selected border drawing | Jérémy Zurcher | 1 | -7/+4 |
2015-11-21 | PlayerInfo: position turns and reinforcement label | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | UnitDock: recompute reinforcement units in dock if player change | Jérémy Zurcher | 1 | -2/+4 |