Age | Commit message (Expand) | Author | Files | Lines |
2015-11-21 | PlayerInfo: position turns and reinforcement label | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | UnitDock: recompute reinforcement units in dock if player change | Jérémy Zurcher | 1 | -2/+4 |
2015-11-11 | PlayerInfo: fix turns label position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-10 | PlayerInfo: fix turns position | Jérémy Zurcher | 1 | -1/+1 |
2015-11-10 | UnitDock: take care of scaling | Jérémy Zurcher | 1 | -10/+6 |
2015-11-10 | EngagementPanel: take care of dice dimension at construction | Jérémy Zurcher | 1 | -9/+6 |
2015-11-10 | PlayerInfo: turn goes center top | Jérémy Zurcher | 1 | -6/+2 |
2015-11-10 | EngagementPanel: fix vertical position of dice | Jérémy Zurcher | 1 | -0/+1 |
2015-11-10 | StatisticsPanel: hit anywhere to close | Jérémy Zurcher | 1 | -3/+1 |
2015-11-10 | UI: use setBtnRight and setBtnLeft | Jérémy Zurcher | 2 | -2/+2 |
2015-11-09 | EngagementPanel: specify dice animation dimension | Jérémy Zurcher | 1 | -4/+10 |
2015-11-09 | UnitDock: try to pervent erratic bouncing | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -10/+9 |
2015-11-09 | PlayerInfo: us Bg instead of Sprite to scale | Jérémy Zurcher | 1 | -6/+6 |
2015-11-09 | PlayerInfo: add final to PADDING | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | EngagementPanel: fix element position | Jérémy Zurcher | 1 | -13/+12 |
2015-11-09 | UnitDock: add setScale(float) | Jérémy Zurcher | 1 | -1/+5 |
2015-11-09 | EngagementPanel: ckeck for button hit too | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | ui: center ok/cancel buttons on box corners | Jérémy Zurcher | 2 | -5/+3 |
2015-11-09 | UnitDock: adapt scale to screen height | Jérémy Zurcher | 1 | -1/+2 |
2015-11-06 | UnitDock: avoid silly yoyo bouncing | Jérémy Zurcher | 1 | -6/+9 |
2015-11-06 | UnitDock: smooth vertical adjustment | Jérémy Zurcher | 1 | -4/+9 |
2015-11-06 | GameScreen -> UnitDock: add drag and implement vertical slide of units | Jérémy Zurcher | 2 | -1/+25 |
2015-11-05 | UnitDock: factorise matrix and scale computation | Jérémy Zurcher | 1 | -8/+6 |
2015-11-05 | UnitDock: add glScissors | Jérémy Zurcher | 1 | -0/+16 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 5 | -0/+988 |