summaryrefslogtreecommitdiffstats
path: root/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java
AgeCommit message (Expand)AuthorFilesLines
2016-03-31UnitDock: hit(float, float) swallows Unit select(float, float)Jérémy Zurcher1-9/+6
2016-02-08use HdpiUtils as advertised in 1.8 release noteJérémy Zurcher1-2/+2
2016-01-27UnitDock: add a FIXME about using HdpiUtilsJérémy Zurcher1-0/+1
2016-01-04UnitDock: replace selected red border with light grey BgJérémy Zurcher1-6/+4
2015-12-18Game: Factory knows about regions and provide themJérémy Zurcher1-5/+5
2015-12-08Ctrl,Battle: Battle manages currentPlayer and opponentJérémy Zurcher1-3/+5
2015-12-01UnitDock: optimise selected border drawingJérémy Zurcher1-7/+4
2015-11-11UnitDock: recompute reinforcement units in dock if player changeJérémy Zurcher1-2/+4
2015-11-10UnitDock: take care of scalingJérémy Zurcher1-10/+6
2015-11-09UnitDock: try to pervent erratic bouncingJérémy Zurcher1-1/+1
2015-11-09UnitDock: add setScale(float)Jérémy Zurcher1-1/+5
2015-11-09UnitDock: adapt scale to screen heightJérémy Zurcher1-1/+2
2015-11-06UnitDock: avoid silly yoyo bouncingJérémy Zurcher1-6/+9
2015-11-06UnitDock: smooth vertical adjustmentJérémy Zurcher1-4/+9
2015-11-06GameScreen -> UnitDock: add drag and implement vertical slide of unitsJérémy Zurcher1-1/+17
2015-11-05UnitDock: factorise matrix and scale computationJérémy Zurcher1-8/+6
2015-11-05UnitDock: add glScissorsJérémy Zurcher1-0/+16
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+226