Age | Commit message (Expand) | Author | Files | Lines |
2016-02-10 | Collection,IterableArray: add indexOf(E) | Jérémy Zurcher | 2 | -0/+12 |
2016-02-03 | PawnId/UnitID -> PawnCode/UnitCode | Jérémy Zurcher | 1 | -2/+2 |
2016-01-24 | engine.Order, engine.OrderList, game.Command -> game.Order, game.OrderList | Jérémy Zurcher | 2 | -95/+0 |
2016-01-24 | Zone: add method add(int, int) | Jérémy Zurcher | 1 | -1/+1 |
2016-01-14 | InfantryFireAnimation: add missing var init in Shot.set(...) | Jérémy Zurcher | 1 | -0/+3 |
2016-01-11 | IterableArray does not extends ArrayList but has it's own implementation | Jérémy Zurcher | 3 | -28/+120 |
2016-01-11 | coding style | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | add engine.util.Collection and use it | Jérémy Zurcher | 4 | -8/+24 |
2016-01-11 | use IterableStack, IterableSet and IterableQueue | Jérémy Zurcher | 5 | -37/+33 |
2016-01-11 | extract IterableStack, IterableSet and IterableQueue out of IterableArray | Jérémy Zurcher | 4 | -27/+62 |
2016-01-11 | ArrayListIt -> IterableArray | Jérémy Zurcher | 9 | -36/+36 |
2016-01-11 | PathBuilder: tiles and paths use ArrayListIt | Jérémy Zurcher | 1 | -12/+9 |
2016-01-11 | Board: tilesToDraw init capacity is 20 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | Board: tilesToDraw is an ArrayListIt | Jérémy Zurcher | 1 | -16/+11 |
2016-01-11 | ArrayListIt: add addUnique | Jérémy Zurcher | 1 | -0/+7 |
2016-01-11 | SearchBoard: use ArrayListIt | Jérémy Zurcher | 1 | -16/+11 |
2016-01-10 | ArrayListIt: add push pop enqueue dequeue | Jérémy Zurcher | 1 | -0/+20 |
2016-01-10 | OrderList is an ArrayListIt | Jérémy Zurcher | 1 | -7/+11 |
2016-01-09 | TileSet: extends ArrayListIt | Jérémy Zurcher | 1 | -2/+10 |
2016-01-09 | Tile: add constructor param int capacity (of the stack) | Jérémy Zurcher | 1 | -4/+4 |
2016-01-09 | Tile: stack is private and is an ArrayListIt | Jérémy Zurcher | 1 | -9/+9 |
2016-01-09 | Move: swallows PathIterator | Jérémy Zurcher | 2 | -82/+62 |
2016-01-09 | Move: get rid of useless TileIterator | Jérémy Zurcher | 1 | -51/+0 |
2016-01-09 | while, for, if codding style | Jérémy Zurcher | 7 | -21/+21 |
2016-01-09 | Board: set initial size of animations to 10 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-09 | Board: forgot to dispose() the animation that is finished | Jérémy Zurcher | 1 | -1/+3 |
2016-01-09 | Board: use ArrayListIt: for animations too | Jérémy Zurcher | 1 | -10/+7 |
2016-01-09 | ArrayListIt: support Iterator.remove() | Jérémy Zurcher | 1 | -1/+3 |
2016-01-09 | use ArrayListIt | Jérémy Zurcher | 5 | -20/+22 |
2016-01-09 | add engine/util/ArrayListIt | Jérémy Zurcher | 1 | -0/+49 |
2016-01-04 | PathBuilder: factorise best(Path, Path) out of chooseBest() and chooseExit() | Jérémy Zurcher | 1 | -16/+17 |
2016-01-04 | PathBuilder: replace setExit(Orientation) with chooseExit(Orientation) | Jérémy Zurcher | 1 | -11/+38 |
2016-01-04 | PathBuilder: factorise keepOnly(Path) out of choosBest() and chooseShortest() | Jérémy Zurcher | 1 | -12/+11 |
2016-01-04 | PathBuilder: use getPaths() | Jérémy Zurcher | 1 | -11/+13 |
2016-01-04 | PathBuilder: factorise getPaths(...) out of canExit() | Jérémy Zurcher | 1 | -7/+8 |
2016-01-04 | PathBuilder: factorise pathCanExit(...) out of canExit() | Jérémy Zurcher | 1 | -4/+10 |
2016-01-04 | PathBuilder: add chooseShortest() | Jérémy Zurcher | 1 | -0/+19 |
2016-01-04 | PathBuilder: remove useless code | Jérémy Zurcher | 1 | -3/+1 |
2016-01-04 | PathBuilder: choosePath() -p chooseBest() | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | PathIterator: do not compute size all the time | Jérémy Zurcher | 1 | -3/+2 |
2016-01-04 | PathIterator: fix rotation support | Jérémy Zurcher | 1 | -2/+4 |
2016-01-04 | PathBuilder: do not compute distance if from == to | Jérémy Zurcher | 1 | -3/+5 |
2016-01-04 | PathBuilder: impove error msgs | Jérémy Zurcher | 1 | -2/+2 |
2016-01-04 | PathIterator: support simple rotation | Jérémy Zurcher | 1 | -3/+6 |
2016-01-04 | PathBuilder: if (from == to) build empty path | Jérémy Zurcher | 1 | -1/+6 |
2016-01-04 | InfantryFireAnimation: add usage of HALF_WIDTH_P | Jérémy Zurcher | 1 | -2/+3 |
2016-01-04 | PathBuilder: shorten code | Jérémy Zurcher | 1 | -5/+2 |
2016-01-04 | PathBuilder: fix for at least one move | Jérémy Zurcher | 1 | -11/+12 |
2015-12-31 | PathBuilder: fitness is the count of reached objectives | Jérémy Zurcher | 1 | -6/+4 |
2015-12-31 | PathBuilder: search for paths even if distance < 2 | Jérémy Zurcher | 1 | -9/+1 |