Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2015-12-29 | TankFireAnimation: start shoot animation closer to the chit | Jérémy Zurcher | 1 | -2/+3 |
2015-12-29 | TankFireAnimation: aim before shooting | Jérémy Zurcher | 1 | -3/+31 |
2015-12-29 | MoveToAnimation: gently set the turret rotation to 0 | Jérémy Zurcher | 1 | -2/+11 |
2015-12-29 | HeadedPawn: has a chit, a body and a turret that can aim | Jérémy Zurcher | 1 | -0/+3 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 4 | -11/+0 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 1 | -3/+3 |
2015-11-09 | DicAnimation: dimension has to be given at construction | Jérémy Zurcher | 1 | -4/+9 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 17 | -0/+1453 |