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path: root/core/src/ch/asynk/rustanddust/engine/gfx/animations/MoveToAnimation.java
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2015-12-29HeadedPawn: setTurretRotation() -> aimAt(), getTurretRotation() -> getAiming()Jérémy Zurcher1-3/+3
2015-12-29MoveToAnimation: gently set the turret rotation to 0Jérémy Zurcher1-2/+11
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+126