Age | Commit message (Expand) | Author | Files | Lines |
2016-05-18 | increase code versionv30 | Jérémy Zurcher | 1 | -1/+1 |
2016-05-12 | MenuScreen: improve versionLabel position | Jérémy Zurcher | 1 | -0/+2 |
2016-05-12 | RustAndDust: dispose of generator | Jérémy Zurcher | 1 | -0/+1 |
2016-02-24 | RustAndDust: disable DB debugging output | Jérémy Zurcher | 1 | -1/+1 |
2016-02-22 | Sound type/enter: nicer, better | Jérémy Zurcher | 1 | -2/+6 |
2016-02-22 | RustAndDust: fix db file path | Jérémy Zurcher | 1 | -2/+11 |
2016-02-22 | add type.mp3 and enter.mp3 | Jérémy Zurcher | 1 | -0/+10 |
2016-02-16 | DB: debug SQL | Jérémy Zurcher | 1 | -1/+1 |
2016-02-15 | assets: add UI_SELECT | Jérémy Zurcher | 1 | -0/+1 |
2016-02-13 | clean up debug messages | Jérémy Zurcher | 1 | -8/+8 |
2016-02-09 | load config at startup, unload it at options modifications | Jérémy Zurcher | 1 | -0/+1 |
2016-02-09 | add ui/frame.9.png -> game.framePatch | Jérémy Zurcher | 1 | -0/+3 |
2016-02-09 | ui/typewriter.9.png -> assets/ui/bg.9.png | Jérémy Zurcher | 1 | -3/+3 |
2016-02-01 | Backend -> util.Backend | Jérémy Zurcher | 1 | -0/+1 |
2016-02-01 | DB -> util.DB | Jérémy Zurcher | 1 | -0/+1 |
2016-02-01 | RustAndDust: add error(String) | Jérémy Zurcher | 1 | -0/+5 |
2016-01-31 | Backend: add init(), getMyId() and getOpponentId() | Jérémy Zurcher | 1 | -0/+1 |
2016-01-31 | RustAndDust: setup DB | Jérémy Zurcher | 1 | -0/+6 |
2016-01-27 | add Backend, DesktopBackend, AndroidBackend | Jérémy Zurcher | 1 | -0/+6 |
2016-01-06 | GameScreen: do not render or resize when on pause | Jérémy Zurcher | 1 | -0/+2 |
2016-01-06 | RustAndDust: always set log domain to RustAndDust | Jérémy Zurcher | 1 | -3/+5 |
2015-12-23 | game.Factory -> Factory | Jérémy Zurcher | 1 | -1/+1 |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 1 | -8/+21 |
2015-12-17 | RustAndDust: use constants for assets names | Jérémy Zurcher | 1 | -49/+73 |
2015-12-09 | RustAndDust: reactivate pause() and resume() callbacks | Jérémy Zurcher | 1 | -10/+10 |
2015-12-07 | update assets | Jérémy Zurcher | 1 | -2/+2 |
2015-11-21 | MenuScreen: use map_00 | Jérémy Zurcher | 1 | -2/+2 |
2015-11-21 | remove LNL battles, and map definitions | Jérémy Zurcher | 1 | -8/+0 |
2015-11-21 | RustAndDust: load and use only black font | Jérémy Zurcher | 1 | -7/+3 |
2015-11-20 | add Map00 ... | Jérémy Zurcher | 1 | -0/+4 |
2015-11-10 | RustAndDust: code reordering | Jérémy Zurcher | 1 | -2/+1 |
2015-11-10 | UnitDock: take care of scaling | Jérémy Zurcher | 1 | -2/+0 |
2015-11-10 | EngagementPanel: take care of dice dimension at construction | Jérémy Zurcher | 1 | -2/+0 |
2015-11-10 | RustAndDust: increase font and Bg min size | Jérémy Zurcher | 1 | -2/+2 |
2015-11-09 | RustAndDust: call EngagementPanel.setDiceAnimation | Jérémy Zurcher | 1 | -1/+3 |
2015-11-09 | RustAndDust: call UnitDock/Bg.setScale | Jérémy Zurcher | 1 | -1/+8 |
2015-11-09 | RustAndDust: add font size computation | Jérémy Zurcher | 1 | -1/+1 |
2015-11-09 | use freetype font | Jérémy Zurcher | 1 | -2/+10 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+222 |