Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2017-05-18 | us assets goes lighter green | Jérémy Zurcher | 9 | -0/+0 |
2017-02-23 | assets: scale up target, fire and may_fire overlays | Jérémy Zurcher | 6 | -0/+0 |
2016-02-22 | add type.mp3 and enter.mp3 | Jérémy Zurcher | 2 | -0/+0 |
2016-02-15 | assets: add UI_SELECT | Jérémy Zurcher | 1 | -0/+0 |
2016-02-09 | add ui/frame.9.png -> game.framePatch | Jérémy Zurcher | 1 | -0/+0 |
2016-02-09 | ui/typewriter.9.png -> assets/ui/bg.9.png | Jérémy Zurcher | 1 | -0/+0 |
2016-01-04 | assets: shrink exit to see move overlay | Jérémy Zurcher | 1 | -0/+0 |
2016-01-04 | UnitDock: replace selected red border with light grey Bg | Jérémy Zurcher | 2 | -0/+0 |
2016-01-04 | assets: units1: update ge colors | Jérémy Zurcher | 8 | -0/+0 |
2016-01-04 | assets: units1: update us colors | Jérémy Zurcher | 7 | -0/+0 |
2016-01-04 | assets: units1 : remove units lable | Jérémy Zurcher | 12 | -0/+0 |
2016-01-03 | assets: update atg and infantry | Jérémy Zurcher | 9 | -0/+0 |
2016-01-03 | assets: update ace units1 overlay | Jérémy Zurcher | 1 | -0/+0 |
2016-01-03 | assets: update unit1 overlay may fire | Jérémy Zurcher | 1 | -0/+0 |
2016-01-03 | assets: update aps image | Jérémy Zurcher | 1 | -0/+0 |
2015-12-29 | assets: update aps | Jérémy Zurcher | 1 | -0/+0 |
2015-12-29 | assets: change promote action img | Jérémy Zurcher | 1 | -0/+0 |
2015-12-29 | update assets | Jérémy Zurcher | 1 | -0/+0 |
2015-12-29 | update assets | Jérémy Zurcher | 33 | -0/+0 |
2015-12-28 | assets: work on us tanks | Jérémy Zurcher | 40 | -0/+13 |
2015-12-28 | units-gimp: bring lots of stuff in | Jérémy Zurcher | 29 | -0/+5 |
2015-12-23 | assets: ok->tick target is bigger | Jérémy Zurcher | 3 | -0/+0 |
2015-12-18 | assets: update hud/options | Jérémy Zurcher | 1 | -0/+0 |
2015-12-18 | Hud: add options button, not implemented yet | Jérémy Zurcher | 1 | -0/+0 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 1 | -0/+0 |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 7 | -6/+0 |
2015-12-16 | assets: update to follow Factory naming | Jérémy Zurcher | 4 | -0/+0 |
2015-12-14 | add hud ok.png and cancel.png | Jérémy Zurcher | 2 | -0/+0 |
2015-12-14 | Unit: show/hideMoveable -> show/hideActiveable, change png too | Jérémy Zurcher | 2 | -0/+0 |
2015-12-10 | assets: fix fired and moved unit overlays | Jérémy Zurcher | 2 | -0/+0 |
2015-12-07 | update assets | Jérémy Zurcher | 8 | -0/+0 |
2015-12-07 | assets: use 03_move.png for menu too | Jérémy Zurcher | 1 | -0/+0 |
2015-12-07 | assets: update directions, move, units head | Jérémy Zurcher | 4 | -0/+0 |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 2 | -0/+0 |
2015-11-22 | update icon and android launcher | Jérémy Zurcher | 1 | -0/+0 |
2015-11-22 | update map | Jérémy Zurcher | 1 | -0/+0 |
2015-11-21 | remove LNL maps | Jérémy Zurcher | 2 | -0/+0 |
2015-11-21 | assets: update menu unit | Jérémy Zurcher | 1 | -0/+0 |
2015-11-21 | assets: update hud icons | Jérémy Zurcher | 6 | -0/+3 |
2015-11-21 | assets: cleanup | Jérémy Zurcher | 3 | -0/+0 |
2015-11-21 | assets: remove original units and overlay | Jérémy Zurcher | 1 | -12/+0 |
2015-11-21 | update reinforcement image | Jérémy Zurcher | 1 | -0/+0 |
2015-11-21 | update units | Jérémy Zurcher | 28 | -0/+0 |
2015-11-20 | add Map00 ... | Jérémy Zurcher | 1 | -0/+0 |
2015-11-11 | map_b: add my woods | Jérémy Zurcher | 1 | -0/+0 |
2015-11-11 | map_a: add my woods | Jérémy Zurcher | 1 | -0/+0 |
2015-11-10 | assets: brighten move area | Jérémy Zurcher | 1 | -0/+0 |
2015-11-10 | assets: enlarge direction arrows | Jérémy Zurcher | 1 | -0/+0 |
2015-11-09 | ui: update ok and cancel png | Jérémy Zurcher | 3 | -0/+0 |
2015-11-09 | use freetype font | Jérémy Zurcher | 8 | -463/+0 |