diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/hud')
3 files changed, 0 insertions, 9 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java b/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java index 1948356..ef15222 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java +++ b/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java @@ -2,7 +2,6 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.RustAndDust; @@ -48,7 +47,6 @@ public class ActionButtons extends Widget this.position = Position.BOTTOM_RIGHT; this.idx = Buttons.NONE.i; - this.buttons = new Bg[Buttons.LAST.i]; this.buttons[Buttons.DONE.i] = new Bg(game.factory.getHudRegion(game.factory.ACT_DONE)); this.buttons[Buttons.ABORT.i] = new Bg(game.factory.getHudRegion(game.factory.ACT_ABORT)); diff --git a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java index fa6e206..15726aa 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java +++ b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java @@ -2,8 +2,6 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.BitmapFont; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java index 7ba4325..a7dea32 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java @@ -3,19 +3,14 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.engine.gfx.Animation; import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.RustAndDust; -import ch.asynk.rustanddust.game.State.StateType; import ch.asynk.rustanddust.game.Ctrl; -import ch.asynk.rustanddust.game.Hud; import ch.asynk.rustanddust.game.Army; -import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.Player; import ch.asynk.rustanddust.ui.Bg; import ch.asynk.rustanddust.ui.LabelImage; |