diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -1,8 +1,17 @@ FIX: + - Order.orderId ??? + - clean up Map4 from activated, activable stuff, maybe should stay in states !?!? + - check unitId (static) after reinforcement arrive !!! + - after JSON load Unit.unitId must be set to max() + - load last turn synched - fix shoot animations, quit -> resume + - Orders boolean:replay, [if needed : id->seq(hq activation->same seq)] + - public Order map.prepareYxzOrder( ) + - postOrder() + - ctrl set ANIMATION state + map.processOrder() -> save if not replay + - at ANIMATION END, pay AP if needed (order.cost) ... TODO: - - check revert - turret aiming sound - moving cloudy sky overlay - Rules |