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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-10 14:45:42 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-10 14:45:42 +0200
commita45ee1f2d3a6d90b301cd2d5b11364c359932b0c (patch)
treeba35171446a641193d8cacfbf2e9bc0ca2903468 /core
parent8e11f265b9a29ff05b727923c70cb332f76166b1 (diff)
downloadRustAndDust-a45ee1f2d3a6d90b301cd2d5b11364c359932b0c.zip
RustAndDust-a45ee1f2d3a6d90b301cd2d5b11364c359932b0c.tar.gz
increase code versionv27
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/rustanddust/screens/MenuScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
index e90d0ad..ba8103d 100644
--- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
@@ -77,7 +77,7 @@ public class MenuScreen implements Screen
this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG));
this.versionLabel = new Label(game.font);
- this.versionLabel.write("v26");
+ this.versionLabel.write("v27");
this.ctrl = new MenuCtrl(game);
Gdx.input.setInputProcessor(new InputAdapter() {