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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:43:16 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:43:16 +0200 |
commit | 8e11f265b9a29ff05b727923c70cb332f76166b1 (patch) | |
tree | df990143a1ffa0d98480a2a1d9c593e5bd43cfc1 /core | |
parent | 40c05597ad1b464fc4195b5403db609dca60269d (diff) | |
download | RustAndDust-8e11f265b9a29ff05b727923c70cb332f76166b1.zip RustAndDust-8e11f265b9a29ff05b727923c70cb332f76166b1.tar.gz |
Ctrl: avoid bad stacked msgs position
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index 4059b13..126d456 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -500,8 +500,6 @@ public abstract class Ctrl implements Disposable private void checkPlayer(StateType nextState) { - // FIXME msg stacking - // FIXME maybe add default msg as param if (battle.getPlayer().apExhausted()) { if (mode == Mode.PLAY) hud.notify("No more Action Points"); @@ -563,7 +561,7 @@ public abstract class Ctrl implements Disposable else { hud.update(); if (battle.getPlayer().hasReinforcement()) - hud.notify("You have reinforcement", 2, Position.MIDDLE_CENTER, true); + hud.notify("You have reinforcement"); if (!battle.getPlayer().canDoSomething()) { hud.notify("No available Actions"); postTurnDone(); |