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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-06 11:27:14 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-06 11:27:14 +0100 |
commit | e4868aebea74bba5ded8d1ec9972d85bb96dd109 (patch) | |
tree | b1268422149e4d5523f60b0dbd09a61e3a6bb6c9 /core/src/ch/asynk/tankontank/game/states | |
parent | 7a3aeabfd8d758944421b71db3e18aacf77bc4de (diff) | |
download | RustAndDust-e4868aebea74bba5ded8d1ec9972d85bb96dd109.zip RustAndDust-e4868aebea74bba5ded8d1ec9972d85bb96dd109.tar.gz |
Map,StatePromote: use ctrl.mapTouch as promote animation start point
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/states')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StatePromote.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java index 8cf557a..caf781b 100644 --- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java +++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java @@ -7,7 +7,7 @@ public class StatePromote extends StateCommon @Override public void enter(StateType prevState) { - map.promoteUnit(ctrl.player, selectedUnit, ctrl.battle.getHudPosition(ctrl.player)); + map.promoteUnit(ctrl.player, selectedUnit); ctrl.setAnimationCount(1); ctrl.setAfterAnimationState(StateType.SELECT); ctrl.setState(StateType.ANIMATION); |