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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-19 09:49:38 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-19 09:49:38 +0200 |
commit | 80b5a3ee896d450525ac129c3442f0ec792523d9 (patch) | |
tree | e76d7dd103b66cef89de6f0c57030b87810ea7c8 /core/src/ch/asynk/tankontank/engine/MapImage.java | |
parent | abab7886b47873cec83f064625e11f5eac8d205e (diff) | |
download | RustAndDust-80b5a3ee896d450525ac129c3442f0ec792523d9.zip RustAndDust-80b5a3ee896d450525ac129c3442f0ec792523d9.tar.gz |
MapImage->MapNode, PawnImage->PawnNode, add Layer
Diffstat (limited to 'core/src/ch/asynk/tankontank/engine/MapImage.java')
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/MapImage.java | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/MapImage.java b/core/src/ch/asynk/tankontank/engine/MapImage.java deleted file mode 100644 index 2b80974..0000000 --- a/core/src/ch/asynk/tankontank/engine/MapImage.java +++ /dev/null @@ -1,167 +0,0 @@ -package ch.asynk.tankontank.engine; - -import com.badlogic.gdx.Gdx; - -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.scenes.scene2d.ui.Image; - -import com.badlogic.gdx.math.Vector2; -import com.badlogic.gdx.math.Vector3; -import com.badlogic.gdx.math.GridPoint2; - -public class MapImage extends Image implements Map -{ - private Map.Config cfg; - private int cols; - private int rows; - private Tile[][] board; - - @SuppressWarnings("unchecked") - public MapImage(Map.Config cfg, Tile[][] board, Texture texture) - { - super(texture); - this.cfg = cfg; - this.board = board; - this.cols = cfg.cols - 1; - this.rows = cfg.rows - 1; - } - - public Pawn getTopPawnAt(GridPoint2 cell) - { - return getTopPawnAt(cell.x, cell.y); - } - - private Pawn getTopPawnAt(int col, int row) - { - // if ((col < 0) || (row < 0)) throw new (); - return board[row][col].getTop(); - } - - private int pushPawnAt(Pawn pawn, int col, int row) - { - // if ((col < 0) || (row < 0)) throw new (); - return board[row][col].push(pawn); - } - - private void removePawnFrom(Pawn pawn, int col, int row) - { - // if ((col < 0) || (row < 0)) throw new (); - board[row][col].remove(pawn); - } - - public Vector2 getHexCenterAt(GridPoint2 cell) - { - float x = cfg.x0 + ((cell.x * cfg.w) + (cfg.w / 2)); - float y = cfg.y0 + ((cell.y * cfg.h) + (cfg.s / 2)); - if ((cell.y % 2) == 1) x += cfg.dw; - return new Vector2(x, y); - } - - public Vector2 getPawnPosAt(Pawn pawn, GridPoint2 cell) - { - return getPawnPosAt(pawn, cell.x, cell.y); - } - - private Vector2 getPawnPosAt(Pawn pawn, int col, int row) - { - float x = cfg.x0 + ((col * cfg.w) + ((cfg.w - pawn.getHeight()) / 2)); - float y = cfg.y0 + ((row * cfg.h) + ((cfg.s - pawn.getWidth()) / 2)); - if ((row % 2) == 1) x += cfg.dw; - return new Vector2(x, y); - } - - public void movePawnTo(Pawn pawn, Vector3 coords) - { - GridPoint2 p = getHexAt(null, coords.x, coords.y); - movePawnTo(pawn, p.x, p.y, Pawn.Orientation.KEEP); - } - - public void setPawnAt(final Pawn pawn, final int col, final int row, Pawn.Orientation o) - { - int z = pushPawnAt(pawn, col, row); - Vector2 pos = getPawnPosAt(pawn, col, row); - pawn.pushMove(pos.x, pos.y, z, o); - } - - public void movePawnTo(final Pawn pawn, final int col, final int row, Pawn.Orientation o) - { - GridPoint2 prev = getHexAt(pawn.getLastPosition()); - // if (prev == null) throw new (); - removePawnFrom(pawn, prev.x, prev.y); - - if ((col < 0) || (row < 0)) { - pawn.resetMoves(new Runnable() { - @Override - public void run() { - GridPoint2 hex = getHexAt(pawn.getLastPosition()); - pawn.setZIndex(pushPawnAt(pawn, hex.x, hex.y)); - } - }); - return; - } else { - int z = pushPawnAt(pawn, col, row); - Vector2 pos = getPawnPosAt(pawn, col, row); - pawn.pushMove(pos.x, pos.y, z, o); - } - } - - private GridPoint2 getHexAt(Vector3 v) - { - if (v == null) return null; - return getHexAt(null, v.x, v.y); - } - - public GridPoint2 getHexAt(GridPoint2 hex, float cx, float cy) - { - if (hex == null) hex = new GridPoint2(); - - // compute row - int row; - boolean oddRow = true; - float y = (cy - cfg.y0); - if (y < 0.f) { - row = -1; - } else { - row = (int) (y / cfg.h); - oddRow = ((row % 2) == 1); - } - - // compute col - int col; - float x = (cx - cfg.x0); - if (oddRow) x -= cfg.dw; - if (x < 0.f) { - col = -1; - } else { - col = (int) (x / cfg.w); - } - - // check upper boundaries - float dy = (y - (row * cfg.h)); - if (dy > cfg.s) { - dy -= cfg.s; - float dx = (x - (col * cfg.w)); - if (dx < cfg.dw) { - if ((dx * cfg.slope) < dy) { - row += 1; - if (!oddRow) col -= 1; - oddRow = !oddRow; - } - } else { - if (((cfg.w - dx) * cfg.slope) < dy) { - row += 1; - if (oddRow) col += 1; - oddRow = !oddRow; - } - } - } - - // validate hex - if ((col < 0) || (row < 0) || (row > rows) || (col > cols) || (oddRow && ((col +1)> cols))) - hex.set(-1, -1); - else - hex.set(col, row); - - return hex; - } -} |