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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 08:02:59 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 08:02:59 +0100 |
commit | a7d1a07962c109521b6fd7b0a495fcce932b8f64 (patch) | |
tree | 530cda8bad1156216598622e341b5276d2ac90ae /core/src/ch/asynk/rustanddust/engine | |
parent | f9ced3fff597baf93b46db4e1068d923e308b0e3 (diff) | |
download | RustAndDust-a7d1a07962c109521b6fd7b0a495fcce932b8f64.zip RustAndDust-a7d1a07962c109521b6fd7b0a495fcce932b8f64.tar.gz |
TankFireAnimation: use aim_r to improve shot start position
Diffstat (limited to 'core/src/ch/asynk/rustanddust/engine')
-rw-r--r-- | core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java index 8584a79..ef23a6b 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java @@ -79,7 +79,7 @@ public class TankFireAnimation implements Disposable, Animation, Pool.Poolable this.aim_r = (float) (Math.toDegrees(Math.atan2((y0 - y1), (x0 - x1)))); // fire geometry - y0 -= (FireAnimation.tankFire.height / 2.0f); + y0 += (((Math.abs(aim_r) > 90) ? 1 : -1) * (FireAnimation.tankFire.height / 2.0f)); x1 += ((SHOT_SCATTERING * FireAnimation.random.nextFloat()) - (SHOT_SCATTERING / 2f)); y1 += ((SHOT_SCATTERING * FireAnimation.random.nextFloat()) - (SHOT_SCATTERING / 2f)); |