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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-20 08:40:25 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-20 08:40:25 +0200 |
commit | 2b4477711a24e5d69364d9a7f082b5413337f9f4 (patch) | |
tree | 61f7f68d54342ac93cbb672170c37cbf9dc7d500 /core/src/ch/asynk/rustanddust/engine | |
parent | e947029d39b6bcc7f17d1dfc4c1d3adce3d15c5d (diff) | |
download | RustAndDust-2b4477711a24e5d69364d9a7f082b5413337f9f4.zip RustAndDust-2b4477711a24e5d69364d9a7f082b5413337f9f4.tar.gz |
InfantryFireAnimation: fix fireRegion init
Diffstat (limited to 'core/src/ch/asynk/rustanddust/engine')
-rw-r--r-- | core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java index e2e3cb7..ba2a803 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java @@ -167,6 +167,7 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab float x = (float) (x0 - (Math.cos(a) * w)); float y = (float) (y0 - (Math.sin(a) * w)); + shot.fireRegion.setRegion(FireAnimation.infantryFire.frames[0]); shot.set(delay, x0, y0, x, y, w, (float) Math.toDegrees(a)); delay += SHOT_DELAY; |