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cmake_minimum_required(VERSION 2.6)
project(ecmake)
set(ECMAKE_VERSION_MAJOR 0)
set(ECMAKE_VERSION_MINOR 1)
set(ECMAKE_VERSION_MICRO 0)
set(ECMAKE_VERSION ${ECMAKE_VERSION_MAJOR}.${ECMAKE_VERSION_MINOR}.${ECMAKE_VERSION_MICRO})
set(PACKAGE ${CMAKE_PROJECT_NAME})
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
include_directories ("${PROJECT_BINARY_DIR}")
find_package(Eina REQUIRED)
find_package(Evas REQUIRED)
find_package(Elementary REQUIRED)
# likely put this into an FindCompilerAttribute.cmake:
INCLUDE(CheckCSourceCompiles)
SET(HAVE___ATTRIBUTE__)
CHECK_C_SOURCE_COMPILES(
"void foo (int bar __attribute__((unused)) ) { }
static void baz (void) __attribute__((unused));
static void baz (void) { }
int main(){}
" HAVE___ATTRIBUTE__
)
ADD_DEFINITIONS(-DPACKAGE_BIN_DIR="${CMAKE_INSTALL_PREFIX}/bin"
-DPACKAGE_DATA_DIR="${CMAKE_INSTALL_PREFIX}/share/${CMAKE_PROJECT_NAME}"
-DPACKAGE_LIB_DIR="${CMAKE_INSTALL_PREFIX}/lib")
ADD_DEFINITIONS(-DHAVE_CONFIG_H)
configure_file (
"${PROJECT_SOURCE_DIR}/cmakeconfig.h.in"
"${PROJECT_BINARY_DIR}/config.h"
)
include(EFLCheck)
add_subdirectory(lib)
add_subdirectory(examples/hello)
#add_subdirectory(tests EXCLUDE_FROM_ALL)
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