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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-05-22 14:27:18 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-05-22 14:27:18 +0200 |
commit | ae5f16c5e140e5ae144d4df144f8f866d80f9152 (patch) | |
tree | cf443df08abba6ce40dcb185f32513eae92c7ab2 | |
parent | 78a0a89a665e29e371bce88d1313cdb3afc151af (diff) | |
download | rules-vault-ae5f16c5e140e5ae144d4df144f8f866d80f9152.zip rules-vault-ae5f16c5e140e5ae144d4df144f8f866d80f9152.tar.gz |
TankOnTank : rules cleanup
-rw-r--r-- | TankOnTank/action_points.md | 3 | ||||
-rw-r--r-- | TankOnTank/combat.md | 2 | ||||
-rw-r--r-- | TankOnTank/facing.md | 1 | ||||
-rw-r--r-- | TankOnTank/movement.md | 1 | ||||
-rw-r--r-- | TankOnTank/promotion.md | 2 |
5 files changed, 5 insertions, 4 deletions
diff --git a/TankOnTank/action_points.md b/TankOnTank/action_points.md index fedf624..b719929 100644 --- a/TankOnTank/action_points.md +++ b/TankOnTank/action_points.md @@ -2,8 +2,6 @@ title: Action Points --- -each unit can only move once each turn - * 1 AP allows a player to : * pivot and/or move 1 unit * fire n units at 1 target @@ -12,3 +10,4 @@ each unit can only move once each turn * 2 APs allow the Soviet player to : * perform a massed activation +A unit can only move once and fire once each turn. diff --git a/TankOnTank/combat.md b/TankOnTank/combat.md index ccdc70a..6b198ee 100644 --- a/TankOnTank/combat.md +++ b/TankOnTank/combat.md @@ -8,4 +8,4 @@ To fire at a target, a unit must have it in it's : * Range Of Fire * Line Of Sight -... +A unit can only fire once each turn. diff --git a/TankOnTank/facing.md b/TankOnTank/facing.md index c4cd097..b340493 100644 --- a/TankOnTank/facing.md +++ b/TankOnTank/facing.md @@ -5,4 +5,5 @@ title : Facing A unit always faces an hexside and has a 180° Front Arc. A unit can only shoot at enemy units located in it's front arc. Hexes outside this arc are flank hexes. + ![facing](TankOnTank/facing.png) diff --git a/TankOnTank/movement.md b/TankOnTank/movement.md index b9f880f..a89cc86 100644 --- a/TankOnTank/movement.md +++ b/TankOnTank/movement.md @@ -2,6 +2,7 @@ title : Movement --- +A unit can only move once each turn. MP cannot be saved from one turn to the other. Once it's movement is complete, a unit can face any direction. An activated unit can at least move one hex if the movement is legal. diff --git a/TankOnTank/promotion.md b/TankOnTank/promotion.md index a85ec91..6dcb215 100644 --- a/TankOnTank/promotion.md +++ b/TankOnTank/promotion.md @@ -1,5 +1,5 @@ --- -title : Promotion +title : Field Promotion --- An eliminated HQ can replace an on map unit of the same type. |