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path: root/godot/Tile.png.import
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[remap]

importer="texture"
type="StreamTexture"
path="res://.import/Tile.png-4e4b98625182aa9b1a6a23fb8ef3a29d.stex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://godot/Tile.png"
dest_files=[ "res://.import/Tile.png-4e4b98625182aa9b1a6a23fb8ef3a29d.stex" ]

[params]

compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0