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-rw-r--r--Main.gd14
1 files changed, 9 insertions, 5 deletions
diff --git a/Main.gd b/Main.gd
index 3db3072..4b141ee 100644
--- a/Main.gd
+++ b/Main.gd
@@ -8,18 +8,22 @@ onready var Map : Sprite = $ViewportContainer/Viewport/Map
onready var Camera : Camera2D = $ViewportContainer/Viewport/Camera
func _ready():
- UI.get_node("rotate").connect("pressed", Map, "on_rotate")
+ UI.get_node("rotate").connect("pressed", self, "on_rotate")
UI.get_node("LOS").connect("pressed", self, "on_toggle")
UI.get_node("Move").connect("pressed", self, "on_toggle")
- Map.connect("configure", Camera, "on_configure")
Map.connect("hex_touched", self, "on_hex_touched")
- Camera.window = $ViewportContainer/Viewport.size
+ $ViewportContainer.connect("resized", self, "on_viewport_resized")
on_toggle()
- Map.on_rotate()
+ on_viewport_resized()
+
+func on_viewport_resized() -> void:
+ Camera.configure($ViewportContainer/Viewport.size, Map.center(), Map.texture_size())
+
+func on_rotate() -> void:
+ Map.rotate_map()
func on_toggle() -> void:
Map.set_mode(UI.get_node("LOS").pressed, UI.get_node("Move").pressed)
- Map.update()
func on_hex_touched(pos : Vector2, hex : Hex, key : int) -> void:
var s : String = ("offmap" if key == -1 else hex.inspect())