diff options
-rw-r--r-- | HexMap.gd | 13 |
1 files changed, 9 insertions, 4 deletions
@@ -137,7 +137,12 @@ func _key(x : int, y : int) -> int: return i # build the 6 adjacent Tiles of a Tile given by it's col;row coordinates -func build_adjacents(coords : Vector2) -> Array: +func adjacents_of(tile : Tile, tiles : Array) -> void: + _build_adjacents(tile.coords) + tiles.clear() + for t in adjacents: tiles.append(t) + +func _build_adjacents(coords : Vector2) -> Array: adjacents.clear() coords.x += 1 adjacents.append(get_tile(coords)) @@ -422,7 +427,7 @@ func possible_moves(piece : Piece, from : Tile, tiles : Array) -> int: var src : Tile = stack.pop_back() if (src.acc + (road_march_bonus if src.road_march else 0)) <= 0: continue # warning-ignore:return_value_discarded - build_adjacents(src.coords) + _build_adjacents(src.coords) for dst in adjacents: if not dst.on_map: continue var o : int = to_orientation(angle(src, dst)) @@ -462,7 +467,7 @@ func shortest_path(piece : Piece, from : Tile, to : Tile, tiles : Array) -> int var src : Tile = stack.pop_back() if (src == to): break # warning-ignore:return_value_discarded - build_adjacents(src.coords) + _build_adjacents(src.coords) for dst in adjacents: if not dst.on_map: continue var o : int = to_orientation(angle(src, dst)) @@ -511,7 +516,7 @@ func range_of_influence(piece : Piece, from : Tile, category : int, tiles : Arra while(not stack.empty()): var src : Tile = stack.pop_back() # warning-ignore:return_value_discarded - build_adjacents(src.coords) + _build_adjacents(src.coords) for dst in adjacents: if not dst.on_map: continue if dst.search_count == search_count: continue |