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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-09 13:56:46 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-09 13:56:46 +0200 |
commit | 72174f8aa1d75707d8a9358c24771054da46b167 (patch) | |
tree | 9fcbf2e4cfa9b15bbea376cda0c4805304ad9c2f /project.godot | |
download | godot-hexgrid-72174f8aa1d75707d8a9358c24771054da46b167.zip godot-hexgrid-72174f8aa1d75707d8a9358c24771054da46b167.tar.gz |
Initial commit
Diffstat (limited to 'project.godot')
-rw-r--r-- | project.godot | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..f00effb --- /dev/null +++ b/project.godot @@ -0,0 +1,37 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +_global_script_classes=[ { +"base": "Tile", +"class": "Hex", +"language": "GDScript", +"path": "res://Hex.gd" +}, { +"base": "Node", +"class": "HexBoard", +"language": "GDScript", +"path": "res://HexBoard.gd" +}, { +"base": "Node2D", +"class": "Tile", +"language": "GDScript", +"path": "res://Tile.gd" +} ] +_global_script_class_icons={ +"Hex": "res://godot/Tile.png", +"HexBoard": "res://godot/HexBoard.png", +"Tile": "res://godot/Tile.png" +} + +[application] + +config/name="hexgrid_demo" +run/main_scene="res://Main.tscn" +config/icon="res://icon.png" |