diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-10 14:01:43 +0200 |
---|---|---|
committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-10 14:01:43 +0200 |
commit | ed517bbfd0e10abd9bc571131188061a7221d103 (patch) | |
tree | 1c2d4e6b68f785d1f9be8af3ac30c18ea8f234ad /README.md | |
parent | 560b2702f1dfe2836c7127dbae7f7d3b515510c6 (diff) | |
download | godot-hexgrid-ed517bbfd0e10abd9bc571131188061a7221d103.zip godot-hexgrid-ed517bbfd0e10abd9bc571131188061a7221d103.tar.gz |
implement possible_moves()
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -11,8 +11,8 @@ base map made with [gimp](https://www.gimp.org) and my plugin [hexmap](https://g - [x] Distance - [x] Adjacents - - [x] Line Of Sight - - [ ] Reachable Tiles ::: BFS + - [x] 3D Line Of Sight + - [x] Reachable Tiles ::: BFS - [ ] Shortest Path ::: A* - [ ] Range Of Influence (LOS - Fire Power) - [ ] Battle lines (Kruskal + farthest apart units are the flank units) |