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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-11 00:08:17 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-11 00:08:17 +0200 |
commit | d52b450b2dcfaa8bc1c78da328e568dcd5fc33a6 (patch) | |
tree | 548d95c837e7c48fa79a0980d933e9788f55159b /README.md | |
parent | 7fca7e65985deb24d51041d30fb8ea6ed2bd8571 (diff) | |
download | godot-hexgrid-d52b450b2dcfaa8bc1c78da328e568dcd5fc33a6.zip godot-hexgrid-d52b450b2dcfaa8bc1c78da328e568dcd5fc33a6.tar.gz |
implement shortest path
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -13,7 +13,7 @@ base map made with [gimp](https://www.gimp.org) and my plugin [hexmap](https://g - [x] Adjacents - [x] 3D Line Of Sight - [x] Reachable Tiles ::: BFS - - [ ] Shortest Path ::: A* + - [x] Shortest Path ::: A* - [ ] Range Of Influence (LOS - Fire Power) - [ ] Battle lines (Kruskal + farthest apart units are the flank units) |