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authorJérémy Zurcher <jeremy@asynk.ch>2020-07-09 13:56:46 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-07-09 13:56:46 +0200
commit72174f8aa1d75707d8a9358c24771054da46b167 (patch)
tree9fcbf2e4cfa9b15bbea376cda0c4805304ad9c2f /Main.gd
downloadgodot-hexgrid-72174f8aa1d75707d8a9358c24771054da46b167.zip
godot-hexgrid-72174f8aa1d75707d8a9358c24771054da46b167.tar.gz
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+#warning-ignore-all:return_value_discarded
+extends Node2D
+
+var drag_map : bool = false
+
+onready var UI : CanvasLayer = $UI
+onready var Map : Sprite = $ViewportContainer/Viewport/Map
+onready var Camera : Camera2D = $ViewportContainer/Viewport/Camera
+
+func _ready():
+ UI.get_node("rotate").connect("pressed", Map, "on_rotate")
+ Map.connect("configure", Camera, "on_configure")
+ Map.connect("touched", self, "on_touched")
+ Camera.window = $ViewportContainer/Viewport.size
+ Map.on_rotate()
+
+func on_touched(s : String) -> void:
+ UI.get_node("Label").set_text(s)
+
+func _unhandled_input(event : InputEvent) -> void:
+ if event is InputEventMouseMotion:
+ if drag_map:
+ var dv : Vector2 = event.relative * Camera.zoom
+ Camera.update_camera(-dv.x, -dv.y, 0)
+ else:
+ Map.on_mouse_move()
+ elif event is InputEventMouseButton:
+ if event.button_index == 4:
+ Camera.update_camera(0, 0, -0.05)
+ elif event.button_index == 5:
+ Camera.update_camera(0, 0, +0.05)
+ elif event.button_index == 3:
+ drag_map = event.pressed
+ elif event.button_index == 1:
+ Map.on_mouse_1(event.pressed)
+ elif event.button_index == 2:
+ Map.on_mouse_2(event.pressed)
+ elif event is InputEventKey:
+ if event.scancode == KEY_ESCAPE:
+ get_tree().quit()