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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-20 12:26:48 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-20 12:26:48 +0200 |
commit | 89723ca94bd21f1ae14592a682e9c0e5c5f04a74 (patch) | |
tree | 7b5c67f9d05f253abc961c901336780755543d6d /Los.gd | |
parent | f3c455fbfb8b28b095c161eb7769ed92f1acb862 (diff) | |
download | godot-hexgrid-89723ca94bd21f1ae14592a682e9c0e5c5f04a74.zip godot-hexgrid-89723ca94bd21f1ae14592a682e9c0e5c5f04a74.tar.gz |
move demo files into subdir demo
Diffstat (limited to 'Los.gd')
-rw-r--r-- | Los.gd | 21 |
1 files changed, 0 insertions, 21 deletions
@@ -1,21 +0,0 @@ -extends Node2D - -var p0 : Vector2 -var p1 : Vector2 -var p2 : Vector2 - -func _ready(): - pass - -func _draw() -> void: - if p2.x == -1: - draw_line(p0, p1, Color(0, 255, 0)) - else: - draw_line(p0, p2, Color(0, 255, 0)) - draw_line(p2, p1, Color(255, 0, 0)) - -func setup(v0 :Vector2, v1 : Vector2, v2 : Vector2) -> void: - p0 = v0 - p1 = v1 - p2 = v2 - update() |