1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
|
package ch.asynk.gdx.boardgame;
import java.lang.Math;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.MathUtils;
import ch.asynk.gdx.boardgame.Drawable;
import ch.asynk.gdx.boardgame.Orientation;
import ch.asynk.gdx.boardgame.Positionable;
import ch.asynk.gdx.boardgame.Rotable;
import ch.asynk.gdx.boardgame.Scalable;
import ch.asynk.gdx.boardgame.Tile;
public class Piece extends Sprite implements Drawable, Positionable, Rotable, Scalable
{
public static int angleCorrection = 0;
public Piece(Texture texture)
{
super(texture);
}
@Override public float getScale()
{
return getScaleX();
}
public void getPosOn(Tile tile, Orientation orientation, Vector3 v)
{
v.set((tile.x - (getWidth() / 2f)), (tile.y - (getHeight() / 2f)), orientation.r());
}
public void setPosition(float x, float y, float r)
{
setPosition(x, y);
setRotation(r);
}
public boolean isOn(Tile tile)
{
return (
(Math.abs(getX() - (tile.x - (getWidth() / 2f))) < 3) &&
(Math.abs(getY() - (tile.y - (getHeight() / 2f))) < 3)
);
}
public boolean isFacing(Orientation orientation)
{
return (Orientation.fromR(getRotation()) == orientation);
}
public void getFireingPoint(Vector2 v, Piece target)
{
float x0 = getX();
float y0 = getY();
float x1 = target.getX();
float y1 = target.getY();
float r = (float) (MathUtils.atan2(y1 - y0, x1 - x0));
x0 += (Math.cos(r) + 1f) * (getWidth() / 2f);
y0 += (Math.sin(r) + 1f) * (getHeight() / 2f);
v.set(x0, y0);
}
public void getImpactPoint(Vector2 v)
{
v.set(getX()+ (getWidth() / 2f), getY() + (getHeight() / 2f));
}
@Override public void drawDebug(ShapeRenderer shapeRenderer)
{
float w = getWidth();
float h = getHeight();
shapeRenderer.rect(getX(), getY(), (w / 2f), (h / 2f), w, h, getScaleX(), getScaleY(), getRotation());
}
@Override public void setRotation(float r)
{
super.setRotation(r - angleCorrection);
}
@Override public float getRotation()
{
return super.getRotation() + angleCorrection;
}
}
|