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package ch.asynk.gdx.boardgame;
public interface Paddable
{
public float getInnerX();
public float getInnerY();
public float getInnerWidth();
public float getInnerHeight();
public float getInnerTop();
public float getInnerRight();
public void setPadding(float padding);
public void setPosition(float x, float y, float w, float h);
}
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