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configurations {
    texturePacker
}

dependencies {
    texturePacker "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
}

defaultTasks 'build'

task clean(type: Delete) {
    delete '../android/assets'
}

task copyData(type: Copy) {
    from 'data'
    into '../android/assets/data'
}

task packLoading(type: JavaExec) {
    main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
    classpath = configurations.texturePacker
    args = ['./loading', '../android/assets/data', 'loading']
}

/* task buildUI(dependsOn: ["processXHDPI"]) { */
task build(dependsOn: clean) {
    description "Builds the skin at various DPIs"
}

build.dependsOn {
    tasks.findAll { task -> (task.name.startsWith('pack') || task.name.startsWith('copy')) }
}