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configurations {
texturePacker
}
dependencies {
texturePacker "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
}
defaultTasks 'build'
task clean(type: Delete) {
delete '../desktop/build/assets'
}
task copyData(type: Copy) {
from 'data'
into '../desktop/build/assets'
}
task packLoading(type: JavaExec) {
main = 'com.badlogic.gdx.tools.texturepacker.TexturePacker'
classpath = configurations.texturePacker
args = ['./loading', '../desktop/build/assets', 'loading']
}
/* task buildUI(dependsOn: ["processXHDPI"]) { */
task build(dependsOn: clean) {
description "Builds the skin at various DPIs"
}
build.dependsOn {
tasks.findAll { task -> (task.name.startsWith('pack') || task.name.startsWith('copy')) }
}
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