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2018-07-06add engine/uiJérémy Zurcher9-0/+523
- interfaces Drawable and Touchable - basic ui widgets
2018-07-06add engine/util : Collection interface and implementationsJérémy Zurcher5-0/+232
2018-07-06GameScreen : do not pass a Rectangle on draw, use resize if neededJérémy Zurcher3-5/+12
2018-07-06Assets : support NinePatchJérémy Zurcher1-0/+9
2018-07-02GameScreen : input triggers Screen.zoom instead of Camera.zoomJérémy Zurcher2-6/+11
- let the screen handle the zoom factor change - it forwards it to the camera - and then call resize
2018-06-28LoadingScreen : clean up, count blinks after isLoadedJérémy Zurcher1-21/+18
2018-06-28Hud and Board use Batch interface instead of SpriteBatchJérémy Zurcher2-4/+4
2018-06-28Assets supports TrueType fontsJérémy Zurcher2-1/+49
2018-06-28implement LoadingScreenJérémy Zurcher3-4/+194
2018-06-28implement AssetsJérémy Zurcher5-6/+55
2018-06-28implement GameScreen and GameCameraJérémy Zurcher5-29/+515
2018-06-26bare bone libgdx projectJérémy Zurcher2-0/+38
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar