Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-10-17 | add MoveAnimation | Jérémy Zurcher | 1 | -0/+111 | |
2018-10-17 | add Path | Jérémy Zurcher | 1 | -0/+85 | |
2018-10-17 | Piece : add methods needed for futur MoveAnimation | Jérémy Zurcher | 1 | -0/+29 | |
void getPosOn(Tile tile, Orientation orientation, Vector3 v) void setPosition(float x, float y, float r) boolean isOn(Tile tile) boolean isFacing(Orientation orientation) | |||||
2018-10-17 | Orientation : add fromTiles(Tile, Tile) | Jérémy Zurcher | 1 | -0/+7 | |
2018-10-17 | add Tile with minimum features | Jérémy Zurcher | 1 | -0/+18 | |
2018-10-16 | animation : get() -> obtain() (avoid clash with Collection.get()) | Jérémy Zurcher | 3 | -3/+3 | |
2018-10-16 | Collection : add current() | Jérémy Zurcher | 2 | -0/+7 | |
2018-10-14 | animations : clean up | Jérémy Zurcher | 4 | -27/+39 | |
TimedAnimation does not implement Pool.Poolable, BounceAnimation and DelayAnnimation do. remove all drawDebug stuff | |||||
2018-10-14 | Orientation : normalize 0° is facing East | Jérémy Zurcher | 4 | -33/+36 | |
2018-10-13 | add DelayAnimation | Jérémy Zurcher | 1 | -0/+26 | |
2018-10-13 | AnimationSequence : small improvements | Jérémy Zurcher | 1 | -10/+12 | |
2018-10-11 | BounceAnimation : support optional rotation movement | Jérémy Zurcher | 1 | -4/+26 | |
2018-10-11 | TimedAnimation : optimize | Jérémy Zurcher | 2 | -21/+19 | |
2018-10-11 | Scalable : add float gitScale() | Jérémy Zurcher | 3 | -0/+11 | |
2018-10-11 | Rotable : add float getRotation() | Jérémy Zurcher | 2 | -0/+6 | |
2018-10-10 | add Orientation | Jérémy Zurcher | 6 | -5/+137 | |
2018-10-09 | use pieces/Piece | Jérémy Zurcher | 1 | -9/+9 | |
2018-10-09 | add pieces/Piece and Overlays | Jérémy Zurcher | 2 | -0/+130 | |
2018-10-09 | ui/Element : adapt to Positionable interface | Jérémy Zurcher | 1 | -2/+7 | |
2018-10-09 | clean up basic interfaces | Jérémy Zurcher | 5 | -2/+12 | |
2018-10-08 | add animations | Jérémy Zurcher | 4 | -0/+215 | |
2018-10-08 | Drawable,Paddable,Posisionable,Scalable : split interfaces | Jérémy Zurcher | 5 | -11/+31 | |
2018-10-08 | ch.asynk.gdx.boardgame.util -> ch.asynk.gdx.boardgame.utils | Jérémy Zurcher | 6 | -6/+6 | |
2018-10-08 | ch.asynk.gdx.boardgame.board -> ch.asynk.gdx.boardgame.boards | Jérémy Zurcher | 5 | -13/+5 | |
2018-10-03 | tabletop -> boardgame | Jérémy Zurcher | 22 | -29/+29 | |
2018-10-03 | Camera : add void applyScreenViewport() | Jérémy Zurcher | 1 | -1/+6 | |
2018-10-03 | Camera : fix hudInBoard logic | Jérémy Zurcher | 1 | -6/+6 | |
2018-10-03 | ui/Root : add resize(Rectangle) | Jérémy Zurcher | 1 | -0/+7 | |
2018-10-03 | Camera : applyMapViewport() -> applyBoardViewport() | Jérémy Zurcher | 1 | -2/+2 | |
2018-10-01 | add ui/Menu | Jérémy Zurcher | 1 | -0/+126 | |
2018-10-01 | Label : a call to setPadding() must also recompute width and height | Jérémy Zurcher | 3 | -3/+5 | |
2018-10-01 | Root/Assembly : call computeGeometry(), add x,y in resize() | Jérémy Zurcher | 2 | -1/+7 | |
2018-09-30 | ui : introduce tainted, get rid of manual update() | Jérémy Zurcher | 6 | -41/+45 | |
2018-09-20 | TriangleBoard : fix centerOf(…) | Jérémy Zurcher | 1 | -2/+8 | |
2018-09-15 | namespecat gdx.board -> gdx.tabletop | Jérémy Zurcher | 21 | -28/+28 | |
2018-09-14 | add TriangleBoard | Jérémy Zurcher | 2 | -1/+105 | |
2018-09-14 | coding style | Jérémy Zurcher | 1 | -12/+4 | |
2018-09-14 | SquareBoard : support negative coords | Jérémy Zurcher | 1 | -2/+6 | |
2018-09-14 | Hex/Square Board : values are final | Jérémy Zurcher | 2 | -13/+13 | |
2018-09-14 | ch/asynk/zproject/engine -> ch/asynk/gdx/board | Jérémy Zurcher | 20 | -26/+26 | |
2018-09-13 | namespace desktop -> test, move classes into desktop dir | Jérémy Zurcher | 6 | -807/+0 | |
2018-09-13 | ZProject -> GdxBoardTest | Jérémy Zurcher | 6 | -30/+30 | |
2018-09-13 | namespace zproject -> gdx-board | Jérémy Zurcher | 26 | -41/+41 | |
2018-09-13 | GameBoard : typo, I must invert w and h with HEX_H | Jérémy Zurcher | 1 | -2/+2 | |
2018-09-13 | clean up, remove android, eclipse ... | Jérémy Zurcher | 1 | -6/+6 | |
2018-09-13 | add SquareBoard test | Jérémy Zurcher | 3 | -8/+30 | |
2018-09-13 | add engine/board/SquareBoard | Jérémy Zurcher | 2 | -1/+38 | |
2018-09-13 | Board : don't need cols and rows | Jérémy Zurcher | 2 | -11/+7 | |
2018-09-13 | Game : add a State, drive board and hud with it | Jérémy Zurcher | 3 | -27/+122 | |
2018-09-13 | Camera : add setDimension(float, float) | Jérémy Zurcher | 1 | -0/+8 | |