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path: root/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
AgeCommit message (Expand)AuthorFilesLines
2020-07-03isOnMap -> isOnBoardJérémy Zurcher1-2/+2
2020-06-30Board : implement shortestPath() for HexBoardsJérémy Zurcher1-0/+7
2020-06-18HexBoard : lineOfSight(…) compute contact pointJérémy Zurcher1-1/+1
2020-06-08implement HexBoard::possibleMoves(…)Jérémy Zurcher1-0/+8
2020-06-02Board,TileStorage : use Tile.OffMapJérémy Zurcher1-2/+3
2020-06-01Board : implement lineOfSight for VERTICAL HexBoardJérémy Zurcher1-0/+7
2020-06-01Board : add getTile(…), TileProvider goes into BoardFactoryJérémy Zurcher1-2/+10
2020-05-31TriangleBoard : clean upJérémy Zurcher1-5/+4
2020-05-31TriangleBoard : fix horizontal negative indexJérémy Zurcher1-11/+9
2020-01-23TileStorage -> tilestorages/TileStorageJérémy Zurcher1-1/+1
2020-01-23Board : add adjacents API, implement it for HEX and Square boardsJérémy Zurcher1-0/+13
2020-01-23Board : extends TileKeyGeneratorJérémy Zurcher1-3/+3
2020-01-23Piece : add angleCorrection, fix boards anglesJérémy Zurcher1-2/+2
2020-01-22set units up, and reorder anglesJérémy Zurcher1-2/+3
2020-01-21Board : add size() and getIdx(int, int)Jérémy Zurcher1-0/+4
2020-01-21Board : add boolean isOnBoard(int, int)Jérémy Zurcher1-1/+17
2019-12-03Board : implements distance for Hex and Square boardsJérémy Zurcher1-0/+16
2018-10-14Orientation : normalize 0° is facing EastJérémy Zurcher1-2/+3
2018-10-10add OrientationJérémy Zurcher1-0/+12
2018-10-08ch.asynk.gdx.boardgame.board -> ch.asynk.gdx.boardgame.boardsJérémy Zurcher1-0/+106