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path: root/core/src/ch/asynk/gdx/boardgame/Tile.java
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2020-07-03isOnMap -> isOnBoardJérémy Zurcher1-1/+1
2020-06-30Tile : add float f public memberJérémy Zurcher1-0/+1
2020-06-09Tile : add roadMarch && hasRoad(Orientation orientation)Jérémy Zurcher1-0/+6
2020-06-08Tile : add disableOverlays()Jérémy Zurcher1-0/+5
2020-06-08implement HexBoard::possibleMoves(…)Jérémy Zurcher1-0/+5
2020-06-03Tile : add distances to blockLos(…)Jérémy Zurcher1-1/+1
2020-06-02Tile : add isOnMap() and Tile.OffMapJérémy Zurcher1-0/+14
2020-06-01Board : implement lineOfSight for VERTICAL HexBoardJérémy Zurcher1-0/+7
2020-06-01Tile : float x,y->cx,cy, add int x,yJérémy Zurcher1-5/+9
2020-01-23Tile : add boolean overlaysEnabled(), void setOverlay(TextureAtlas)Jérémy Zurcher1-4/+17
2020-01-21Tile : add enableOverlay(int, Orientation)Jérémy Zurcher1-0/+8
2019-12-17core : implement drawDebug(ShapeRenderer)Jérémy Zurcher1-0/+8
2019-11-30remove string format, it's not available on gwtSimonIT1-1/+1
2018-10-18Tile : add overlays, implement DrawableJérémy Zurcher1-1/+27
2018-10-17add Tile with minimum featuresJérémy Zurcher1-0/+18