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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 22a669d..332898a 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -314,6 +314,7 @@ public class HexBoard implements Board
Tile to = getTile(x1, y1);
float d = distance(x0, y0, x1, y1);
tiles.add(from);
+ from.blocked = false;
boolean losBlocked = false;
while ((x != x1) || (y != y1)) {
if (e > 0) {
@@ -363,6 +364,7 @@ public class HexBoard implements Board
Tile to = getTile(x1, y1);
float d = distance(x0, y0, x1, y1);
tiles.add(from);
+ from.blocked = false;
int blocked = 0;
boolean losBlocked = false;
while ((x != x1) || (y != y1)) {
@@ -411,6 +413,7 @@ public class HexBoard implements Board
Tile to = getTile(x1, y1);
float d = distance(x0, y0, x1, y1);
tiles.add(from);
+ from.blocked = false;
int blocked = 0;
boolean losBlocked = false;
while ((x != x1) || (y != y1)) {