diff options
Diffstat (limited to 'core')
4 files changed, 0 insertions, 7 deletions
| diff --git a/core/src/ch/asynk/gdx/boardgame/Overlays.java b/core/src/ch/asynk/gdx/boardgame/Overlays.java index b1cdba3..392d1cd 100644 --- a/core/src/ch/asynk/gdx/boardgame/Overlays.java +++ b/core/src/ch/asynk/gdx/boardgame/Overlays.java @@ -3,7 +3,6 @@ package ch.asynk.gdx.boardgame;  import com.badlogic.gdx.graphics.g2d.Sprite;  import com.badlogic.gdx.graphics.g2d.Batch;  import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.glutils.ShapeRenderer;  import com.badlogic.gdx.utils.Array;  import ch.asynk.gdx.boardgame.Drawable; diff --git a/core/src/ch/asynk/gdx/boardgame/Path.java b/core/src/ch/asynk/gdx/boardgame/Path.java index 47ea039..c7f0b19 100644 --- a/core/src/ch/asynk/gdx/boardgame/Path.java +++ b/core/src/ch/asynk/gdx/boardgame/Path.java @@ -1,7 +1,5 @@  package ch.asynk.gdx.boardgame; -import java.util.Iterator; -  import com.badlogic.gdx.math.Vector3;  import com.badlogic.gdx.utils.Pool;  import com.badlogic.gdx.utils.Disposable; diff --git a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java index 4771590..0da5a0d 100644 --- a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java +++ b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java @@ -1,7 +1,5 @@  package ch.asynk.gdx.boardgame.animations; -import java.lang.Math; -  import com.badlogic.gdx.utils.Pool;  import com.badlogic.gdx.graphics.g2d.Batch;  import com.badlogic.gdx.math.Vector3; diff --git a/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java index 3f351d2..25d11dc 100644 --- a/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java +++ b/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java @@ -1,7 +1,5 @@  package ch.asynk.gdx.boardgame.animations; -import com.badlogic.gdx.utils.Pool; -  public abstract class TimedAnimation implements Animation  {      private float dp; | 
