diff options
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java index a0f1149..22a669d 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java @@ -363,16 +363,17 @@ public class HexBoard implements Board Tile to = getTile(x1, y1); float d = distance(x0, y0, x1, y1); tiles.add(from); + int blocked = 0; boolean losBlocked = false; while ((x != x1) || (y != y1)) { - boolean blocked = losBlocked; y += dt; // up left Tile t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); + if (t.blockLos(from, to, d, distance(x0, y0, x, y))) + blocked |= 0x01; } x += dt; // up right @@ -380,14 +381,15 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked && t.blockLos(from, to, d, distance(x0, y0, x, y))); + if (t.blockLos(from, to, d, distance(x0, y0, x, y))) + blocked |= 0x02; } y += dt; // vertical t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); - t.blocked = (losBlocked || blocked); + t.blocked = (losBlocked || blocked == 0x03); losBlocked = (t.blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } } @@ -409,16 +411,17 @@ public class HexBoard implements Board Tile to = getTile(x1, y1); float d = distance(x0, y0, x1, y1); tiles.add(from); + int blocked = 0; boolean losBlocked = false; while ((x != x1) || (y != y1)) { - boolean blocked = losBlocked; x += dx; // right Tile t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); + if (t.blockLos(from, to, d, distance(x0, y0, x, y))) + blocked |= 0x01; } y += dy; // up right @@ -428,14 +431,15 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked && t.blockLos(from, to, d, distance(x0, y0, x, y))); + if (t.blockLos(from, to, d, distance(x0, y0, x, y))) + blocked |= 0x02; } x += dx; // diagonal t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); - t.blocked = (losBlocked || blocked); + t.blocked = (losBlocked || blocked == 0x03); losBlocked = (t.blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } } |